It was okay for the humans of that time - but the humans living in the time of Azel or Orta are mutated nonetheless. Once they had the same genetic construction plan as the Ancients - but they had to adapt to survive and are not used to such a nice and clean atmosphere.
Well I’m sure it will take nature a LOT more than another 40 years to be fully restored… People will slowly adjust to the environment as it slowly changes, I don’t think there wil be problems like that… If anything the people are “tougher” now cos of the harsh environment they have been living in and won’t get sick so easy anymore…
I don’t know - the Forest of Zoah was a pretty vibrant place too…
I actually think that the environment with the Towers deactivated is actually REGRESSING and not progressing. Sure, it may look greener - but appearances are always deceiving. I actually think the world is in its final stages of death - even Abadd agreed with this - he kept stating that the world ‘was doomed’, and that there was still nothing but destruction and decay from his viewpoint.
I believe Abadd was reffering to the way humans have become (the “Evil” empire and all…) rather than the environment… And I don’t see why you think the environment is regressing…
Megatherium: To answer your question about the narration, it was originally intended to be the dragon doing the narration. The narrative sections of the game weren’t actually added onto the game until very late in the development.
However, SOA felt that it would ruin part of the mystique of the dragon if he were to actually talk (it could have been explained that Heresy was the one talking, but try to explain that to someone who has never played PDS)… So, the voice was made into a bodiless narrator…
so in the original concept it was going to be the dragon, but currently it is no one? or do you mean that in the japanese version it is the dragon, but SOA didn’t want to befuddle the american audience where so few played saga?
It’s not as ‘deep’ as the others…it almost feels kinda generic. The only parts in the entire game that made it feel like it was in the Panzer world to begin with were The Fallen Ground (Episode 3) and Iva’s Scenario.
abadd: so then are the messages different (as in not using a third person perspective in the narration) and is there no message after the dragon was supposed to have died?
kadamose: i disagree, i think orta took us further into the left over insanity of the ancients. i’ll give you the stylistic difference… but i think orta was deeper and darker in many aspects. it lacked the “boy meets dragon and goes on adventure” premise and more concentrated on the mystery of abadd’s motives/allegiance. i mean really, the storyline of PD1 was pretty happy-go-lucky.the empire was much more developed in orta though i didn’t particularly love the inception of the dragonmare plotline.
for episodes like the fallen ground, eternal glacies, legacy, forbidden memories, and imperial city, it ranks right up there with the rest.
Well, you have to remember that the “voice” of the dragon is Heresy.
The messages are only slightly different (primarily the wording of 1st vs 3rd perspective), and yes, there is an ending narrative. One can only assume that this is supposed to be Heresy, talking.
So, even though the two halves are separated, they still share a bond.
Abadd: Wasn’t the dragon’s “other half” destroyed just after the events of Panzer Dragoon Saga? (The “other half” that we usually call the Heresy Program, the dragon-symbol entity that came from Sestren.) It said that it was going to be “destroyed” by the Divine Visitor in the English translation, but we’ve been told before that this might have been worded differently in the original script. Can you shed any light on this?
I think Smilebit rewrote the ending of Panzer Dragoon Saga slightly to keep the Heresy dragon alive in order to keep their options open. Either that, or the Heresy dragon never actually said it needed to be destroyed in the Japanese version of the said game.
Panzer Dragoon Saga was meant to be the end of the series, so it would make sense if the Heresy dragon was destroyed. After all, it was no longer needed.
Some of us thought that the narrator could’ve been the Heresy dragon itself in the non-Japanese version of Panzer Dragoon Orta. It would be fitting in many ways.
I thought we all agreed it was instead “deactivated”, maybe this was importand enough for him to party activate to “tell the tale”… Or maybe it’s a function like Sestren’s memory orbs except with added commentary… Since he’s in control of the system now (and chose to deactivate) it would make sense some things would have his voice like some things had sestren’s voice… or not…
I don’t think the Heresy program was destroyed. I believe it’s just now in a dormant state and is now completely fused with the Sestren system.
The words, “I must now rest”, does not mean that it was destroyed. And the words, “I must be destroyed by the Divine Visitor”, does not necessarily mean total destruction either - it could just mean that the Heresy Program can no longer fuse with Dragon and is now a permanent part of Sestren. That would be a metaphor for the destruction of one’s freedom.
Hmm… the English translation of PDS really does seem to suggest something different to that. Edge’s final conversation with the Heresy Dragon went as follows:
{ Edge: }
This voice… the dragon!?
{ Heresy: }
The will of the ancients… It is now with me… The Divine Visitor must destroy me… That is why I have returned.
{ Edge: }
Aren’t you the Divine Visitor?
{ Heresy: }
I am not… I exist to lead the Divine Visitor, to break the spell of the Ancient Age, and to give humans control of their own destiny. The only one who can free us is the one from the outside world.