Funny thing about the whole first person perspective issue; if one so chose, the original Panzer dragoon could be played - partially - from a first person view…
Welcome to our special little world StrikerX3! You’re the first fellow McCaffrey literate I’ve run across here, hers were by far my own favorite dragons… until PD basically upped the ante. And as a vote of confidence for your own ideas there:
At the time I first read the main series of Pern novels, there was a signature element to the storytelling that overcame me. I later came to know it as an Anne McCaffrey signature in general, but of her stories that I have read, the world of Pern stands as the most signature to that element. And within that world the Harper Hall trilogy further epitomizes that element.
The label for that element, that I found at the time… is mundanity. Few storytellers seem to be able to pull off dwelling on the everyday minutia of their characters’ existence; both well enough to keep their audience captive, and consistently enough to matter. But when it works, the subjects can become far more tangible, far more human.
Aside from the many (and many more obvious) elements both these stories have in common, for a long time I have regarded that as the one most important and impressive. At least in terms of why they both had the power to draw me in to a very exceptional degree. And though I have no confirmation as yet, it’s for that reason alone I believe there must have been some direct influence from those Dragonriders on the Panzer variety.
In another sense, it’s the difference between most stories that are about someone, doing something… but rather stories about somewhere, an impartial place in which real lives are really being lived.
Team Andromeda, as you may recall I share your sentiment about the Dragon. It is definitely my primary attachment to the games. But in terms of attachment to the world itself… that’s another matter. Does someone have the balls to etch the role of another one of these demigods into this world? Well, maybe, and good luck then… some of He Who Is The Sky’s designs are equal to that legacy I’d say. And I’d be psyched to see them animated. But that’s another big question, never mind the human animation for 3rd person - it’s not like that was ever a remarkable part of Azel for instance - does anyone feel up to the task of animating a dragon?
I’ll be totally stoked to play anything y’all come up with as long as it finds the spirit.