Sega Poll for Franchise Revival

I often find its better to let two people finish their arguments, rather than attempting to limit their freedom of speech… so long as the same argument doesn’t spill into every topic, I don’t see it as a major problem. It looks like the other admins felt the same way, as they did not feel that this topic needed locking either.

Believe it or not, but Goonboy and Parn would rather resolve this between themselves than have moderators interfere. They are both smart enough to see sense.

I would love to be optimistic when it comes to Sega, but I find it’s better, if not best, to expect the worst.

The only way to fix it is to flush it all away. Learn to swim matey.

That’s an interesting theory (ZPE I mean). I guess only time will tell.

[quote=“Parn”]Taking the bait, because I’m a sucker!

I never tried to bully you into saying Sega Western games are crap, you tremendous faggot. I made that clear two posts ago. That was something you created in your own mind. **I was bullying you ** into admitting that you think that say, Streets of Rage 4 would be better if it was made by Sega of Japan instead of Sega of America, just by name recognition alone nevermind my stance that it shouldn’t even matter how many games Sega of Japan or Sega of America ships out on consoles when the company as a whole benefits. Saying one game is better than another doesn’t automatically mean I’m saying the other game is crap, you dumbass. Wow, this insults game sure is fun![/quote]

So you admit that you were bullying me? One point to me then.
Bullying people isn’t cool and should be stamped out. People like Parn are the reasons why people get stressed in whatever work situation they happen to be in. I hope Will of The Ancients don’t condone this type of behaviour in future.

I also give offence to the word “faggot” being used. Its an offensive word to those of the homosexual persuation and whether we agree with it or not if some came here and saw that language it wouldn’t reflect well on the site. It would be using any other insultive word to describe minorities or women who also may happen to be fans of PANZER DRAGOON and decide to come here only to see Parn spew his hatred.

[quote]
You’re the one who started the insults, not me. I’m not the one who claimed the other person was too dumb to understand the opposing view, too stupid to read, and so on (until now). By the way, it’s spelled tantrum. Christ, I’m debating with someone who has problems grasping basic words in the English language.[/quote]

Calling someone a name isn’t a tantrum check the dictionary for the word tantrum and see what it actually means before you criticise about other people’s lack of skills. I can’t believe i’m debating with someone who can’t grasp the basic understanding of the english language.
But doing this after a reasonable reply is a tantrum.

[quote=“Parn”]

I sure can’t argue those kinds of points! Congratulations on your internet victory!

Is there an ignore function that I’m not seeing? Goonboy is like, the most annoying person on the internet (that’s quite a feat, because I’m very annoying), and it would be fantastic if I could just cut his Sega butt-kissing posts out completely. He’s got his head so far up Sega’s collective ass that he types out Sega games in all caps, as if he were regurgitating a press release. Freaking weirdo.[/quote]

It also shows you have a serious mental disorder. Making up a delusional quote and then replying to it? I think you should go and see a doctor, mate,seriously.

[quote]
Oh, and I like how you capitalize Shinobi each time in the above post, but Ninja Gaiden isn’t cool enough to get that kind of treatment. Are you paid by Sega when you make message board posts about their games, or are you just a fucking weirdo?[/quote]

That’s the best you can do?

Your attempts to play the victim is laughable at best. You insulted me first, remember? You take offense to the word “faggot” being used after labeling me stupid three times in a row? Apparently bigotry is OK so long as you don’t use words that offend minorities.

Of course name-calling isn’t a tantrum. It’s part of what makes a tantrum, dipshit. I said something that displeased you and you weren’t getting your way, so you resorted to name-calling. Sure, I’m just as guilty now since I’m now calling you words like fuckface, but I’m not the one playing innocent, claiming to be worried about how the site looks to onlookers. YOU started the insults, and YOU turned the discussion into a flamewar. It is only recently that I have started flinging your insults right back at you, except with a hundred times the ferocity, because that’s how I deal with things. I overreact, it’s what makes me, me. At least I’m honest.

Anyway back on topic any plans to make a BUG III . After seeing Mario Galaxy (looking to be the best platform game ever made) I think its high time BUG was brought back as it started the 360 degree thing a long time before Mario :wink: :P. Loved part II , full of such imagination and clever little gags , just a same it was so bloody hard and one couldn?t save at the checkpoints (a fatal flaw )

This is going to take awhile for these 2 to get along.

Not to mention people who wanted to join this forum are watching this.

[quote=“Solo Wing Dragon”]

I often find its better to let two people finish their arguments, rather than attempting to limit their freedom of speech… so long as the same argument doesn’t spill into every topic, I don’t see it as a major problem. It looks like the other admins felt the same way, as they did not feel that this topic needed locking either.[/quote]

Of coruse thats the best way, I’m all for debates with mates. I just hate the name calling and Personal insults . I?m not a fan of that , and never seen the point of it all , its doesn?t get people views across any better

Me neither. If Goonboy is a bit clearer with his points and Parn is bit more tactful, these kinds of “debates” can be avoided in the future.

Fair point. Lets hope those people are smart enough to realise that for every needless name-calling post, there are at least ten intelligently written posts to make up for it.

I remember that game! Played it years ago on the good Saturn. You’re quite right, it was extremely hard. I remember only getting a few levels in on both games - mind you, I only rented them.

The gameplay was something quite unique due to the camera angle never changing. I’d like to experience a game that plays like that on a next generation console. It probably won’t happen, though.

rumor has it that they’re bringing back NIGHTS to the Wii. Any confirmation on that?

Also, a new BUG game would be great

Only spong has confirmed that Nights Wii is a reality which means that you can consider that a confirmation of it being a simple rumour and nothing more.

Game rumors have been more right than wrong lately, heh… if the NiGHTS sequel turns out to be true, a Nintendo Wii will occupy a spot next to my 360.

On a side note, it’s neat how Panzer Dragoon Zwei and NiGHTS have widescreen support, though they definitely look dated on my 40" Samsung LCD HDTV. =P

I’m the only one who doesn’t have a next-gen console. I recently modded both my 360 and my Wii with modchips and sold them for a hefty sum. At this point, I have no desire to purchase any more next-gen hardware, since I consider the hardware on all sides to be seriously underwhelming; you’d think after six years, the technology would be a little more sophisticated and sexy. If NEC and Sega were still in the hardware business, I’m sure the offerings would be much better than the current ones.

I think the link I posted earlier in this thread is basically confirmation that NiGHTS will be released for the Wii? I’d have buy my first ever Nintendo console if/when the sequel is officially announced.

From what I’ve seen any non-progressive signal will look really bad on HDTV. Hopefully the Saturn emulators will continue to improve so we can play Saturn games in high-res.

In all fairness, as much as I love my DC, Sega’s hardware has never been cutting edge. The Master System was outclassed by the NES and the Genesis was less powerful than the SNES. While the 2D capabilities of the Saturn were better, it had a severely flawed architecture and lacked the 3D capabilities of the PSX. The Dreamcast was Sega’s best system as it far outshined the N64 and PSX…

However, it’s fairly debatable whether PS2 or DC was more powerful. DC was much easier to program for and the use of texture compression and the sound chip made it difficult to port DC games to PS2, but the PS2 had vastly superior processor power and streaming capabilities. It’s a toss-up.

The GC and Xbox came in a year and a half later and blew the DC out of the water, though.

Had Sega stayed in the hardware business (and made enough money to build a next-gen system), I think Sega could have produced something comparable, but I highly doubt it would have blown away the competition. Both the X360 and PS3 feature state-of-art consumer technology…

[quote=“Abadd”]

In all fairness, as much as I love my DC, Sega’s hardware has never been cutting edge. The Master System was outclassed by the NES and the Genesis was less powerful than the SNES. While the 2D capabilities of the Saturn were better, it had a severely flawed architecture and lacked the 3D capabilities of the PSX. The Dreamcast was Sega’s best system as it far outshined the N64 and PSX…

However, it’s fairly debatable whether PS2 or DC was more powerful. DC was much easier to program for and the use of texture compression and the sound chip made it difficult to port DC games to PS2, but the PS2 had vastly superior processor power and streaming capabilities. It’s a toss-up.

The GC and Xbox came in a year and a half later and blew the DC out of the water, though.

Had Sega stayed in the hardware business (and made enough money to build a next-gen system), I think Sega could have produced something comparable, but I highly doubt it would have blown away the competition. Both the X360 and PS3 feature state-of-art consumer technology…[/quote]

The Master System was more powerful than the NES and had a much higher color pallete, it just couldn’t compete with Nintendo’s userbase. The Genesis was faster than than the SNES by a factor of two (it had a clock rate of 7.8 MHZ while the SNES only had clock rate of 3.5 MHZ); the only thing the SNES had going for it was a much higher color pallette and a somewhat decent sound chip. Big whoop. The Saturn was never designed to be a 3D machine and was released about half a year before the PSX even came into being; one of the main reasons why the Saturn ultimately failed was because it was trying to compete with Sony’s stance on 3D games only, which, as we all know, the hardware wasn’t adequate enough to compete in that regard (with a few exceptions, of course, and we all know which exceptions those are). If Sega would have adopted a 2D stance for the system, things may have turned out a little differently for the highly underrated Saturn because it was a 2D powerhouse all the way down to its core.

I’m going to call a no-contest on the Dreamcast, since Sega abandoned the system before its full potential could be exploited. I can tell you now, though, that there is not one Dreamcast game that uses more than 50% of the systems potential…and that’s saying something - if the Dreamcast would have lasted as long as the PS2, we would have seen some really amazing games.

But none of this is relevent to my point - the technology, especially the next-gen derivatives, is archaic. At this point in time, we should have holographic memory storage and virtual reality interfaces; instead, however, we’re left with slightly upgraded consoles that haven’t really changed that much in the past 20 years, except for maybe the medium. It’s truly sad that we have ‘true’ next-gen hardware just waiting to be used, but we won’t be able to see it for another 10-20 years because ‘it costs too much’. Give me a fucking break.

Direct speed to speed comparisons are pointless when you should be looking at overall architecture (which is why I hated those sorts of debates between the DC and PS2). I’m just happy we’ve moved beyond polygon count arguments :stuck_out_tongue:

I agree that the DC’s potential wasn’t fully tapped, but 50% is a bit exaggerated. Games like Shenmue really pushed the DC, but who knows what people could have gotten out of the system after a year or two.

And as for your closing comment, well, you know how I feel about your views on what “should” be…

[quote=“Abadd”]
And as for your closing comment, well, you know how I feel about your views on what “should” be…[/quote]

Then I assume you’re satisfied with the baby-steps, conditioning approach?

[quote=“Abadd”]

In all fairness, as much as I love my DC, Sega’s hardware has never been cutting edge. The Master System was outclassed by the NES and the Genesis was less powerful than the SNES. While the 2D capabilities of the Saturn were better, it had a severely flawed architecture and lacked the 3D capabilities of the PSX. The Dreamcast was Sega’s best system as it far outshined the N64 and PSX…

However, it’s fairly debatable whether PS2 or DC was more powerful. DC was much easier to program for and the use of texture compression and the sound chip made it difficult to port DC games to PS2, but the PS2 had vastly superior processor power and streaming capabilities. It’s a toss-up.

The GC and Xbox came in a year and a half later and blew the DC out of the water, though.

Had Sega stayed in the hardware business (and made enough money to build a next-gen system), I think Sega could have produced something comparable, but I highly doubt it would have blown away the competition. Both the X360 and PS3 feature state-of-art consumer technology…[/quote]

C’Mon Abadd the NES did not have better specs than the Master System , the MS could handle more sprites and had better colour the only area that the NES was better was inthe Sound dept, with a better sound chip, but that was fixed with the FM chip in latter Master Systems .

Seeing as the Snes came 2 years after the Mega Drive one would expect it to have the better spec, and while the Snes had some of the best 2D hardware ever (even now) It was held back with NCL cost cutting issues with a poor CPU, one aera the Mega Drive killed the Snes . Just look at the likes of Streets Of Rage II, Thunder Force IV (looks better than Neo Geo games for crying out loud), or the likes of Earthworm Jim with more effects onthe MD, never mind stuff like RED Zone which smokes anything the Snes could handle .

The Saturn while it desgin wasn’t the best , it wasn’t the poor man 3D machine most loved to make out . Play DOA onthe PS and then play the Saturn version, Play Time Crisis and then play Virtua Cop onthe Saturn, thats no to talk about Duke, Street racer, Mass Destruction or Exhumed/Powerslave , all games where the Saturn versions smokked thier PS counter parts (yet people always bring up Wipeout)

Oh the PS faboys went overboard with the Tekken III port with its one scaling backround , when 2 years before Tekken III onthe PS, VF II onthe Saturn had better graphics , running in higher Res (well higher res than any DC game ever made) and multi scailing backrounds .
One only needs to look at AMOK, Decatlete (Almost Model 2 Quality ), VC II , Panzer Dragoon Zwei , Sega Rally . To see the system had real power and when used right was up there with anything the PS could do, I’ve yet to see a better looking PS game than Zwei or RSG .
Sure people go on about the mess inside the machine , but then so was the PS2 , people go on about the machine being hard to program for, but then so was the Snes, N64 and the PS2
. To me the biggest mistake was the lack of 3D Transparencies that was the machines fatal flaw , otherwise it remains the best console I?ve owned , when the likes of SEGA, Treasure , GameArts, Lobotomy , RAIZING .

Seeing as the X-Box and Cube shipped near enough 3 years after the DC , Its not really fair to compare the specs, and I agree than when it comes to polygons and effects the PS 2 was more powerfull than the DC, and to a point the Cube. But when it comes to textures even the X-Box had trouble beating the DC (VO II as some of the best textures I’ve ever seen) . I also agree if not for the 32X (in my viw that cost SEGA) and SEGA still being inthe Hardware game , SEGA would have a hard time making a console with the spec of the 360 or PS3 , given the huge R&D costs

I agree , but I don’t think there was much more to give after Shenmue II and Virtual On II (SEGA best ever Arcade port imo) They must have been pushing the DC to it limits

[quote]I remember that game! Played it years ago on the good Saturn. You’re quite right, it was extremely hard. I remember only getting a few levels in on both games - mind you, I only rented them.

The gameplay was something quite unique due to the camera angle never changing. I’d like to experience a game that plays like that on a next generation console. It probably won’t happen, though.[/quote]

Oh I agree , I tell even using cheats the game was till bloody hard . Shame though as Part II had real thought put in to it, with Brilliantly and imaginatively designed levels (I loved the fact they were based on real films) It was genuinely funny too (I loved the Speech) and the graphics were brilliant, one could almost taste the mist, (with the game brilliant misting effect). Shame it was just too hard (what was it with SEGA American games in those days) and lacked users being able to save at the checkpoints which really would have helped.

I love to see a Next Gen update , this time with the hardware they could fix some of the issues with the camera angles. Shame we?ll never get a update