Proof PDO should have been on Cube!

Playstation 2 OWNERS (ie they have already bought the console) tolerate “Reduced versions of games” because they already have the console and they aren’t going to buy a new one. They still want the games though. I guess you were complaining back in the saturn days when it got inferior versions of games like Tomb Raider as well? Even tho it was it’s chance to show it’s got ps1’s “popular” games as well so ppl would maybe buy that instead of ps1?

The consoles “appeal” and userbase are created by the games it has. If the Cube has mature games as well why would you keep calling it/implying it’s a kiddie console. It only reinforces the wrong thinking of the Cube being just for kids and only makes it’s situation worse since even less “mature” people buy it in the end when they hear such things from people like you. It’s got mature games so it’s not a kiddie console.
As for that last point, maybe me and you are a little older but a lot of the forum regulars WERE “younger gamers” when they played PD, PDZ and PDS, it doesn’t take a philosophy degree to understand and enjoy the games…

You can bet Nintendo paid a lot of money to Capcom to get the Resi games on it’s console. So, I doubt they “lost” anything. And they can still do Resi games on other consoles, like the lightgun type games and that online RE. Wonder why they don’t make them on the X-Box, I guess they really don’t wanna lose money :wink:

Yes to your last paragraph. To the bit saying “who knows” that is. They could just as well support Ninty’s new console more. Or all 3 of them equally. Whatever :slight_smile:

put it in your sig, then! :smiley:

this community seems like it had a lot of pent up aggression! maybe all the peaceful talk about dragons and happiness was only delaying the underlying issue… the issue of humanity craving destruction! just like the ancients! and just like the empire! you see, we’ve come full circle and are now back on the subject of panzer dragoon!

and with that feat of genius that saved the forums, Megatherium exhausted the last of his energy and died… i mean went to sleep

That deserves a great big…

Erm…

Well, it starts with a Z and ends with a Y and it makes Arcie really mad.

Zmy Brilliancy!

Zowy?

^ Bingo.

RRRRRRRRRRRRAAAAAAAAARRRRRRRRRGGGGGGGGGGHHHHHHHHHH!

:slight_smile:

Just to point out.I knew the correct answer,

My thoughts on the whole situation…

…support for the Xbox is failing. Currently, Microsoft is riding on the Halo 2 swan-song, and it’s going to bite them in the ass. Nintendo did the same kind of crap with their Nintendo 64, hyping up one single game at a time while a slew of garbage kept releasing on their system. What do you plan on doing when Halo 2 releases, Microsoft? What single game are you going to hype up next?

Microsoft’s showing weakness, and the end result is that developers will be half as tempted to develop for their next console. Look at what happened with the Dreamcast. If Sega hadn’t blurted out that they were totally giving up on the Saturn so quickly, developers wouldn’t have been so reluctant to work with Dreamcast, and fans the same in regards to buying yet another Sega console.

Loyalty and reliability are two very important things. When you try to give brand-name recognition to something, failing to be reliable results in customer loyalty diminishing. Sega lost because of this, and Microsoft is heading in the same direction, they just simply have the money to keep them going, despite having lost so much money from merely the sales of their console alone and Xbox Live’s set-up. Sega didn’t have that luxury, particularly when Isao Okawa died (hence why Dreamcast was totally abandoned in it’s second year in the US).

For me, I’m beyond caring about what console does what. I go where the games are, and Sega is moving towards PlayStation 2, with the upcoming Shining games releasing on that console, and Phantasy Star Universe right behind. I wouldn’t be surprised if the next big RPG project from Overworks hits GameCube or PlayStation 2. Microsoft lost me as a customer when they cancelled True Fantasy Live Online (the one hugely innovative MMORPG that would have finally done something different in the genre) and announced that Phantom Dust would not release on American shores (food for thought, the game takes place in a post-apocalyptic world, developed by a group with several key developers formerly part of Team Andromeda no less). I for one, am tired of rooting for the underdog and getting disappointed over, and over, and over. Panzer Dragoon Orta was fun, but it’s not enough to make me keep my Xbox, especially since for some reason, I still like Zwei a lot more. Knights of the Old Republic is on PC as well, so I can just get that version if I want to play it again, since my Athlon 64 3000 is more than enough to run the game. Thus, the console is being sold to a friend who wants it for Halo and… Halo 2. Hope he enjoys it, but I have no interest in First Person Shooters. If I was, there’s a huge lineup of them for PC anyways.

Instead, I wait for Tales of Symphonia on my GameCube in less than two weeks, and the upcoming Star Ocean: Till The End of Time for the PlayStation 2 next month. Next year is the big RPG year with many big-name titles releasing, and it’s a shame that Xbox will not be a part of any of it. I was expecting way, way, WAY more out of my Xbox in terms of software, but it never delivered. Oh well.

[quote=“Parn”]My thoughts on the whole situation…

…support for the Xbox is failing. Currently, Microsoft is riding on the Halo 2 swan-song, and it’s going to bite them in the ass. Nintendo did the same kind of crap with their Nintendo 64, hyping up one single game at a time while a slew of garbage kept releasing on their system. What do you plan on doing when Halo 2 releases, Microsoft? What single game are you going to hype up next?

Microsoft’s showing weakness, and the end result is that developers will be half as tempted to develop for their next console. Look at what happened with the Dreamcast. If Sega hadn’t blurted out that they were totally giving up on the Saturn so quickly, developers wouldn’t have been so reluctant to work with Dreamcast, and fans the same in regards to buying yet another Sega console.

Loyalty and reliability are two very important things. When you try to give brand-name recognition to something, failing to be reliable results in customer loyalty diminishing. Sega lost because of this, and Microsoft is heading in the same direction, they just simply have the money to keep them going, despite having lost so much money from merely the sales of their console alone and Xbox Live’s set-up. Sega didn’t have that luxury, particularly when Isao Okawa died (hence why Dreamcast was totally abandoned in it’s second year in the US).

For me, I’m beyond caring about what console does what. I go where the games are, and Sega is moving towards PlayStation 2, with the upcoming Shining games releasing on that console, and Phantasy Star Universe right behind. I wouldn’t be surprised if the next big RPG project from Overworks hits GameCube or PlayStation 2. Microsoft lost me as a customer when they cancelled True Fantasy Live Online (the one hugely innovative MMORPG that would have finally done something different in the genre) and announced that Phantom Dust would not release on American shores (food for thought, the game takes place in a post-apocalyptic world, developed by a group with several key developers formerly part of Team Andromeda no less). I for one, am tired of rooting for the underdog and getting disappointed over, and over, and over. Panzer Dragoon Orta was fun, but it’s not enough to make me keep my Xbox, especially since for some reason, I still like Zwei a lot more. Knights of the Old Republic is on PC as well, so I can just get that version if I want to play it again, since my Athlon 64 3000 is more than enough to run the game. Thus, the console is being sold to a friend who wants it for Halo and… Halo 2. Hope he enjoys it, but I have no interest in First Person Shooters. If I was, there’s a huge lineup of them for PC anyways.

Instead, I wait for Tales of Symphonia on my GameCube in less than two weeks, and the upcoming Star Ocean: Till The End of Time for the PlayStation 2 next month. Next year is the big RPG year with many big-name titles releasing, and it’s a shame that Xbox will not be a part of any of it. I was expecting way, way, WAY more out of my Xbox in terms of software, but it never delivered. Oh well.[/quote]

Get real for God sake mate. 3rd party support for the Cube is going the way of the dodo. Plus whats coming form NCL before Prime II makes it out ???

There’s games like Sudeki (RPG), Kindom Under Fire, Fable (RPG), Unreal Champ II, DOA Online, Fonza coming from M$ before HALO II makes it out. That’s not to talk about the 3dr party games also coming to the X-Box.

And a enhanced version Tales of Symphonia is coming out for the PS 2. After Namco weren’t happy with the Cube sales

The Chronicles Of Riddick confirmed for PC
gamespot.com/news/2004/07/01 … 01751.html
Yay :slight_smile:

I preordered Fable and got the DVD with the Fable commentary. On it was a demo of Sudeki. Is it supposed to be an RPG? Because what I played resembled a shallow button masher brawler.

Go eat cake.

If you say so. From what I can tell, companies like Sega, Capcom, and Namco are still onboard.

Pikmin 2. Tales of Symphonia. Megaman X Command Mission (PlayStation 2 gets this too, though GameCube will have the better graphics… too bad Xbox is completely left out). Xmen Legends. Next year, GameCube and PlayStation 2 are getting some really high profile titles. What is Xbox bringing to the table next year?

Which I’ve already read about having some control issues. Considering Sudeki is an action RPG, control issues is a pretty big freaking deal. No thanks.

Why are you listing a game that I can already play on my PC?

I’m not waiting for this game, which has already suffered through a few delays. There’s framerate issues and the game’s graphics aren’t even all that special. Graphics aren’t everything, but if your code is shoddy to the point that you have framerate problems with not-so-great graphics, it makes me wonder where else you have bad code.

No commentary against this since the developer has done a good job with every Unreal game, but I personally don’t play first person shooters. If I did, I’d just play the multitude of them that are on PC. I don’t need an Xbox for first person shooters.

Oooh, a fighting game. Whoop-dee-freaking-doo. I can get the latest Tekken, Street Fighter and Virtua Fighter games on PlayStation 2 for my fighting game fix. The online aspect doesn’t change the fact that most fighters are good for a rental.

What in the hell is Fonza?

You clearly don’t know what you’re talking about apparently, because you just named off several third party games. Dead or Alive is developed by Team Ninja at Tecmo, not Microsoft. Sudeki is developed by Climax, not Microsoft. Unreal is developed by Epic Games, not Microsoft. Kingdom Under Fire is developed by Phantagram, not Microsoft.

And not for Xbox, no less. By the way, the PS2 port is NOT coming to the US. Namco already made that clear.

Good job pulling that one out of your ass. Tales of Symphonia on GameCube sold over 175,000 copies on its FIRST WEEKEND in Japan. The numbers are available on Dengeki’s website for all to read. Feel free to cruise their website which you can find here.

Do your homework before you try to school me on anything.

[quote=“Parn”]

Go eat cake.

If you say so. From what I can tell, companies like Sega, Capcom, and Namco are still onboard.

Pikmin 2. Tales of Symphonia. Megaman X Command Mission (PlayStation 2 gets this too, though GameCube will have the better graphics… too bad Xbox is completely left out). Xmen Legends. Next year, GameCube and PlayStation 2 are getting some really high profile titles. What is Xbox bringing to the table next year?

Which I’ve already read about having some control issues. Considering Sudeki is an action RPG, control issues is a pretty big freaking deal. No thanks.

Why are you listing a game that I can already play on my PC?

I’m not waiting for this game, which has already suffered through a few delays. There’s framerate issues and the game’s graphics aren’t even all that special. Graphics aren’t everything, but if your code is shoddy to the point that you have framerate problems with not-so-great graphics, it makes me wonder where else you have bad code.

No commentary against this since the developer has done a good job with every Unreal game, but I personally don’t play first person shooters. If I did, I’d just play the multitude of them that are on PC. I don’t need an Xbox for first person shooters.

Oooh, a fighting game. Whoop-dee-freaking-doo. I can get the latest Tekken, Street Fighter and Virtua Fighter games on PlayStation 2 for my fighting game fix. The online aspect doesn’t change the fact that most fighters are good for a rental.

What in the hell is Fonza?

You clearly don’t know what you’re talking about apparently, because you just named off several third party games. Dead or Alive is developed by Team Ninja at Tecmo, not Microsoft. Sudeki is developed by Climax, not Microsoft. Unreal is developed by Epic Games, not Microsoft. Kingdom Under Fire is developed by Phantagram, not Microsoft.

And not for Xbox, no less. By the way, the PS2 port is NOT coming to the US. Namco already made that clear.

Good job pulling that one out of your ass. Tales of Symphonia on GameCube sold over 175,000 copies on its FIRST WEEKEND in Japan. The numbers are available on Dengeki’s website for all to read. Feel free to cruise their website which you can find here.

Do your homework before you try to school me on anything.[/quote]

Maybe you should do your homework. Because the games I talked about or either made in house or being published by M$. TOS, Meagaman or CM aren’t even being published by NCL. So before you give me lectures, maybe you should get your facts right.

Well I read that the controls in Megaman are from perfect and it offers nothing new. How about playing the likes of MM and Sudeki our self?s. Before passing judgment (I mean stuff like FALE isn?t even finished yet).

Obviously you haven?t played much for VF IV Evo, because you might realize that it?s the deepest fighter ever made. And takes more than weekend rental to master.
Seeing as DOA Online will be the 1st 3D Online Fighter the world over (VO II was online in Jp). That?s a pretty big deal and insures replay value.

What coming from M$ next year, well off the Top of my head there?s Kameo BC, Conkers, BliNX II, Meachassault II. What coming from NCL next year (be that in-house or published)? Apart from Zelda and Star Fox I can?t think of any.

Yeah SEGA loves the Cube that?s why aren?t even makeing any more sports games, or stuff like Head Hunter for the CUBE. And the X-Box is getting Out Run II, which is a game worth buying the machine for.

3rd Party wise the X-Box is enjoying the better support. And that?s a pain and simple fact

BTW, Forza is a deep racing sim.

Never said any of the games I listed were being published or developed by Nintendo. See, I’m not the one stating what games are first party or third party on Nintendo. I was just listing games. You however, were being very specific in your previous post. Nice try, though.

Keep pulling things out of your ass. Megaman X Command mission is a traditional RPG, not another platformer. That alone negates anything you just said. Controls are hardly an issue in a menu-based game, and there has never been a Megaman RPG before. Read the actual E3 articles at a site other than www.ihatenintendogamecubesoigetmygamingnewshere.org.

I have a subscription to Gamespot Complete, IGN Insider, and have close ties to RPGFan’s editors since I used to work there. You see, my impressions are based on the impressions all the staffers of the above three sites had. All three were there at E3 when games were showcased.

I’m not sticking around Xbox for Fable or Sudeki. Not when I can sell the console and game library that I have, and get a few hundred bucks to buy games that I KNOW will be good on the other two consoles (that’s where reputation and reliability come in :slight_smile: instead of the promise that they will be good on Xbox, and leaving myself open for disappointment. They had their chance to impress at E3 and they didn’t. A mere video alone for Zelda completely overshadowed anything Xbox had to offer. Zelda has always been known for awesome gameplay, but now it finally has a more mature look. It’s going to be a big seller next year, and a guaranteed hit.

I’ll take one guaranteed hit over two “possible hits” any day of the week. My days of letting myself be disappointed are over.

But at its core, is still a fighting game that fails to keep my interest longer than a few days. I don’t have to realize anything, because I already realize that fighting games don’t keep my attention. D-d-d-deal with it?

Ensures. And, good for DOA Online, I guess. Considering you’re in the UK, you’re going to have some latency issues playing against anyone NOT in the UK. In games like Phantasy Star Online, half a second to a second of latency didn’t matter, but in a fighting game where it’s strictly one on one, it makes all the difference.

Animal Crossing 2. Resident Evil 4. Road Rash: Jailbreak. Several others too, though none of them interest me. In fact, none of the Xbox games you mentioned interest me, and aside from the new Zelda and Animal Crossing 2, nothing else announced interests me on GameCube, either. But two games is more than zero.

If you hadn’t noticed, no one is really buying ANY sports games from Sega. They just happen to sell considerably less on GameCube because no one buys a GameCube to get access to freaking sports games. EA Sports games have always sold considerably more than Sega Sports games. Look at Sega’s latest attempt at trying to get interest… debuting their latest sports game for $20. Good luck.

Outrun II is a game worth buying the Xbox for? Wait, I thought we should wait and play games for ourselves before passing judgement? Just my opinion, but I hardly consider a racing game justification for forking down $149, but that’s just me I suppose.

From developers that I don’t even really care about.

Then next time, say Forza and not Fonza.

Long story short, you go ahead and enjoy your Xbox. I instead, will enjoy my GameCube and PlayStation 2, systems where I know games I’m interested in won’t be scrapped and/or not ported after waiting patiently for two years for idiotic reasons. Tell me… how does it feel, knowing you won’t be able to play Phantom Dust because it has been decided that the game won’t release outside of Japan, a game developed by a group with several key staff members from Team Andromeda no less, that is ALREADY TRANSLATED IN ENGLISH, hmm? Pretty stupid decision I’d say, and it tells me a lot about the route Xbox’s business model is now taking. And it stinks.

And that’s my final word on the matter. I want playable games, not promises followed by cancellations.

[quote=“Parn”]

If you say so. From what I can tell, companies like Sega, Capcom, and Namco are still onboard.[/quote]

Our good old friends at Camelot are rumoured to be working on the third title in its popular Game Boy Advance Golden Sun series for the GameCube as well. If true, I wonder how it will compare to Sega’s Shining Force IV for the Playstation 2 (although I think the IV will be dropped from the title in favour of a name that implies no direct prequels – Eidos did the same with Thief III).

Unfortunately, GameCube third party support is drying up mainly because many third parties cannot afford to support the GameCube with exclusive games when the Playstation 2 owns such a huge share of the market, but unlike Sega during the Dreamcast era, Nintendo isn’t on the verge of going under due to lack of finances.

Oooh, that just reminded me… an upgraded port of the latest Fire Emblem game for Gameboy Advance is hitting GameCube as well. Fire Emblem is pretty much Nintendo’s own Shining Force, only with a much higher difficulty and a total inability to revive characters that are killed.

All in all though, it seems everyone is migrating to PlayStation 2. I’d have preferred it if they migrated to the Xbox since it’s the most powerful of the systems, but it seems it’ll never be. Microsoft abandoning True Fantasy Live Online, which was the only title it had to garner any interest in Japan for the console was a huge mistake… the console will truly go absolutely nowhere in that market now.

What coming from NCL next year (be that in-house or published)? Apart from Zelda and Star Fox I can?t think of any.

Here goes…

Pikmin 2
Donkey Konga
Paper Mario 2
Metroid Prime 2: Echoes
Star Fox 2 (current name…)
Fire Emblem: Souen no Kiseki
Mario Tennis
Mario Party 6
Geist
The Legend of Zelda
Donkey Kong Jungle Beat
Advance Wars: Under Fire
Odama
Animal Crossing 2 (it has been announced…)

And third-party support isn’t perfect, but it isn’t as terrible as some make it seem… And Ninty is in no danger of dying yet. They have 8 billion dollars and have only had one quarter period (3 months) with a loss in over 100 years… I don’t know why people expect them to suddenly announce that they are quitting…

Well, here’s a list of Xbox exclusives we already know are good.

Otogi:Myth of Deamons
Otogi 2
Deathrow
Guilty Gear X2 #Reload
Kung Fu Chaos
Galleon
Ninja Gaiden
Crimson Skies: High Road To Revenge
Project Gotham Racing 2
Project Gotham Racing
Halo(This deserves a mention since the PC version has no Co-op)
Metal Slug 3
Rainbow Six 3(I may sound like an ass saying this but the console version isn’t the PC one, and the Xbox version is the only good one)
Breakdown
MechAssualt
Gunvalkary(can’t spell it)
Oddworld: Munches Oddysey
Dead or Alive 3
Rally Sport Challenge 2
Panzer Dragoon Orta

Also the person that said Kingdom Under Fire was talking about KUF:TC which is a RTS played from the third person of your character.