Panzer dragoon movie

Actually, LC, not to be picky, but “nerai-utsu” is a compound word.

“Nerai” is the noun form of the verb “nerau,” which simply means “to aim.”

I’m not sure if you’re aware of this, but all of the dialogue in PDS - apart from the opening and ending sequences - is actually in Japanese rather than Panzerese. (If you didn’t notice, don’t worry; I didn’t realise either until it was pointed out to me, as I’m dire at recognising any languages I’m unfamiliar with.)

are you contesting the mecha knuckles shortcut or the 10 second lap time? i think you mean the shortcut but i’m not sure. no you can’t cross the borders, but you don’t have to. just follow the curve in the air. if the camera doesn’t mess up, it isn’t hard. once you’re out of the curve you go into a straight away and you can get onto that overpass if you kept a good altitude. you don’t belive me :frowning:

i knew most of it was in japanese but i thought there was more panzerese in there than just the opening and ending :confused:

the other panzer games are all in panzerese though, right? if i found out lundi’s monologues were actually just japanese, i’d be crushed… well ok, that’s an exaggeration :slight_smile:

Right.

[quote=“xlagi”]

You do not know the title yet you say there already is one.
Let me guess! You havent watched it yet but you say it sucks!
hehehe :wink: v!ery funny[/quote]

I own it. It does suck. The fact that I gave it a 7/10 in my review came mostly from the fact that it was even made. Wasn’t a good piece of gaming journalism in my opinion.

All in favor of me rewriting my review, please say “Aye”

I would like to say sorry to Mr.Al3x & Arcie if I’ve offended them, I only want to know the title because it has not been shown here yet in the Philippines & I didn’t know that OVA was a subtitle connected to PD movie so sorry about my moronic reply :frowning:

Official Video Anime? Something like that. I know sod all about it and anime so I wouldn’t know. Hoever, isn’t it just called Panzer Dragoon?

Too bad Speilberg blows big donkey nuts. He would make the dragon talk, the rider would be 12, there would be a happy ending.

David Lynch is a real film artist, just watch Eraserhead. His movie of Dune was a flop, but aside from that, every movie he’s made is awesome. He did The Elephant Man, Mullholland Dr., Lost Highway, Twin Peaks: Fire Walk With Me, Blue Velvet, and a few other awesome movies I’m probbly forgetting.

dopefish, i’m down with the lynch films but do you really think he’d do panzer dragoon well?? he’d cast keifer sutherland as lagi and all have it take place in lagi’s mind. then there would be dream characters which are symbolic of the real world and the divine visitor would be a drug dealer that got killed by lagi several years ago and now lagi’s memories are haunting him as though it were reality, there’d be a strange man calling the shots from behind the scenes and lagi would realize that he’s actually just an imperial airship and not really the dragon at all :confused:

i guess it could be pretty good, but i still don’t think that lynch would do panzer in panzer’s style…

I’m pretty syre that Sega, the company itself owns Sonic.

The only two Mega Drive games that Sonic Team didn’t have any involvement with were Sonic Spinball (an entirely American developed game) and Dr Robotnik’s Mean Bean Machine (Puyo Puyo bastardised with Sonic cartoon characters).

Sonic 3D, whilst not developed by Sonic Team, apparently originated as a Sonic Team concept and Sonic Team did contribute a few things to the game as you’ll see from the credits. And Sonic Team made the awesome Special Stage for the Saturn version.

Sonic CD was a Sonic Team game, although by a seperate group than the Sonic 2 guys.

Sonic Team had absolutely nothing to do with the Master System/Game Gear games or Chaotix on 32X. It’s unknown quite who made SegaSonic the Hedgehog (the arcade game).

Naka okayed Sonic the Fighters, which was made by AM2.

Sonic R would’ve been developed by Sonic Team, but they were too busy with Burning Rangers and Sonic Adventure, so they left the development work to Traveller’s Tales. Sonic Team were responsible for much of the pencil and paper work, including the awesome character designs by Yuji Uekawa (I’m still awaiting returns from Metal Knuckles and Tails Doll).

Every Sonic game since the entirely American Sonic X-Treme got canned (partly due to Yuji Naka himself) has been supervised by Sonic Team in some way at the very least.

Partly my ass. From what I’ve heard, Sonic Xtreme needed portions of the NiGHTS engine to work effectively, which Naka refused to give up to SoA, still angry at them renaming him “Dr Robotnik”. Naka needs to look at the bigger picture once in a while.

[quote=“Crazy Penguin”]I’m pretty syre that Sega, the company itself owns Sonic.

The only two Mega Drive games that Sonic Team didn’t have any involvement with were Sonic Spinball (an entirely American developed game) and Dr Robotnik’s Mean Bean Machine (Puyo Puyo bastardised with Sonic cartoon characters).

Sonic 3D, whilst not developed by Sonic Team, apparently originated as a Sonic Team concept and Sonic Team did contribute a few things to the game as you’ll see from the credits. And Sonic Team made the awesome Special Stage for the Saturn version.

Sonic CD was a Sonic Team game, although by a seperate group than the Sonic 2 guys.

Sonic Team had absolutely nothing to do with the Master System/Game Gear games or Chaotix on 32X. It’s unknown quite who made SegaSonic the Hedgehog (the arcade game).

Naka okayed Sonic the Fighters, which was made by AM2.

Sonic R would’ve been developed by Sonic Team, but they were too busy with Burning Rangers and Sonic Adventure, so they left the development work to Traveller’s Tales. Sonic Team were responsible for much of the pencil and paper work, including the awesome character designs by Yuji Uekawa (I’m still awaiting returns from Metal Knuckles and Tails Doll).

Every Sonic game since the entirely American Sonic X-Treme got canned (partly due to Yuji Naka himself) has been supervised by Sonic Team in some way at the very least.[/quote]

T. Mizuguchi and the Rest of the old AM#3 (now Hitmaker) made Sonic The Arcade game.

Sonic Team desgined all the level and Art work for Sonic R (Great Game).

Naka canned Sonic X becuase he did like Sonic new look, and the SOJ thought the game wasn’t up to much. Which most people say is true.

Great garphisc though

[quote=“Megatherium”]dopefish, i’m down with the lynch films but do you really think he’d do panzer dragoon well?? he’d cast keifer sutherland as lagi and all have it take place in lagi’s mind. then there would be dream characters which are symbolic of the real world and the divine visitor would be a drug dealer that got killed by lagi several years ago and now lagi’s memories are haunting him as though it were reality, there’d be a strange man calling the shots from behind the scenes and lagi would realize that he’s actually just an imperial airship and not really the dragon at all :confused:

i guess it could be pretty good, but i still don’t think that lynch would do panzer in panzer’s style…[/quote]

The Elephant Man and The Straight Story were pretty straightforward.

Really? Where did you hear this? The name “Robotnik” appeared in the Japanese versions of both Sonic Adventure and Sonic Adventure 2, and in a recent interview Yuji Naka confirmed Robotnik as Dr Eggman’s official surname, so he must’ve changed his mind or something if that is true.

Oooooo! Now that I never knew. Would you happen to have a complete credit list for the game? It’s something I’ve been wanting to know for a while. :slight_smile:

In the older Sonic games, the character was always called “Dr. Robotnik” in the west and “Eggman” in Japan. The new idea of giving him both of these names in the current games is an attempt to sort out what hardcore Sonic fans used to see as a problem.

If you’re familiar with the Super Mario series, the whole “Princess Toadstool” / “Princess Peach” naming dilemma is more or less the same thing; similarly, the western and Japanese names for that character used to be different. Nintendo have also started using both of those names in the current Mario games though, in the same way that Sega have started using both of Robotnik’s.

[quote=“Lance”]

In the older Sonic games, the character was always called “Dr. Robotnik” in the west and “Eggman” in Japan. The new idea of giving him both of these names in the current games is an attempt to sort out what hardcore Sonic fans used to see as a problem.

If you’re familiar with the Super Mario series, the whole “Princess Toadstool” / “Priness Peach” naming dilemma is more or less the same thing; similarly, the western and Japanese names for that character used to be different. Nintendo have also started using both of those names in the current Mario games though, in the same way that Sega have started using both of Robotnik’s.[/quote]

I’m absolutely aware of that, but the idea of Naka using the name Robotnik if he didn’t like it strikes me as odd. Usually it’s a case of “Naka wants, Naka gets”.

My mistake, I thought you were asking a much simpler question. I actually wasn’t aware that Mr. Naka had any objections to Eggman’s western name either, but given the constant conflict between SoA and SoJ it certainly wouldn’t surprise me.

If it’s true, the current name-merge could have come about because Mr. Naka eventually listened to the voice of the fans on this occasion. Alternatively, everyone else in Sonic Team and the SoJ marketing department might have agreed that it’d please the fans in the long run, and he just couldn’t be bothered to argue. The character is still literally called Eggman, anyway, he just has the Robotnik name added on as well now; presumably this wouldn’t be as annoying as the complete name-change from the 16-bit days, even to someone who disliked it.

By the way everyone, as far as I’m aware the reasons behind the canning of Sonic X-treme were surprisingly complex (although Mr. Naka certainly didn’t help matters). I recently noticed this article about Sonic X-treme and why it was canned at LostLevels.org, and if anyone’s interested in these kinds of things it seems to be reasonably accurate.

Yeah, you are right in some senses. The name “Robotnik” was used in both games. But how often?

SA1:“I am Doctor Robotnik, the greatest scientific genius in the world!”

That’s the only line he uses the name! Everything else is Eggman this, Eggman that…even the password to get into the Egg Carrier chao garden was “Eggman”.

In SA2, we had Eggman’s grandfather, Gerald Robotnik. But that flew in the face of the Kintobor story that SoA have been firing out for years on end (where Dr. Robotnik was a good scientist called Dr. Kintobor, who had been in an accident involving the Chaos Emeralds).

Personally, I couldn’t care less about the Japanese “truth”. I like Robotnik. I like it being set on Moebius. I…

don’t know why I’m putting so much argument into a video game.

[quote=“Arcie”]Yeah, you are right in some senses. The name “Robotnik” was used in both games. But how often?

SA1:“I am Doctor Robotnik, the greatest scientific genius in the world!”[/quote]

That was just the English version. I believe that the only place “Robotnik” turns up in the Japanese version is the original “high score” on Amy’s Hedgehog Hammer.

Nope. It is said in the Japanese version on that exact same line.

“(japanese mutterings) Robotnik, (japanese mutterings)”