[quote=“Lance”]I believe the main problem with Orta was not its genre, though, but the way in which it was executed. It tried to be quite plot-heavy for an action game, but the plot meant virtually nothing if you hadn’t played Panzer Dragoon Saga, which most people who bought Orta wouldn’t have. Continuity for fans is fine, but I think the confusingly continued plot will have served to alienate many potential new fans.
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This is a very perceptive point. In the previous two shooters (PD, PDZ) the story was basically stand alone; no previous knowledge aside from the manual was necessary for either game to ‘get into’ and understand (notice I did not say fully .
The whole tie in with Azel and Abadd’s odd quest must have been WEIRD for a lot of Panzer rookies–the experience might not have resonated quite as clear with the player as the first two titles did.
You’ve all probably read this interview a thousand times before but since everyone seems glum about the series ever seeing a game again I’ll remind you that the Director/Project Leader of Orta has already put together a Design Document for a Panzer Dragoon RPG:
http://www.tokyopia.com/interviews.asp?articlesid=28.
Also, as to the skepticism about companies and profit, that is absolute nonsense. Every single videogame company on earth is in this business to make money–simple as that. To make Sega look bad because they want money is absolutely ridiculous.
And to end my second post, I’ll futher remind you of Sega’s dedication to us. Read:
Q: Was there ever any doubt as to whether Orta would make it to North America? Is it because the sales of the original trilogy were positive enough or because there was the strong cult following that cemented the decision?
A: Just by looking at the sales units for the US market, it was dissatisfying. However, we were surprised that the level of feedback we have recieved from outside Japan is perhaps bigger than within. Sales in Japan are somewhat dependent on timing. Rather on being concerned with timing, we wanted to make the title the best we could, quality-wise. Also, no matter how the market reacts, we wanted this series to be revived.
Pay close attention to that last sentence.
Here’s the link:
http://www.begn.be/content/viewItem.php?i=183
Sure Sega is in financial trouble these days, but these things do not last forever. Panzer Dragoon has just as good a life span as Sonic. It all hinges on the company’s vitality really.