As a launch title, a new RPG will of course be unique to one console for the simple fact that each next generation console will need unique games to distinguish themselves from the competition. I believe that if anything, the next game in the Panzer Dragoon series will be an Xbox 2 launch title. There are two reasons for this: 1. Microsoft will throw money at Japanese developers again in a bid to lend the Xbox 2 more appeal in Japan (Microsoft hasn’t given up on that front yet). 2. Continuity reasons: most of the existing Panzer fanbase own an Xbox already and will expect to find the next game somewhere within reach (i.e. not on a non-Microsoft-made console).
Sega has been forced to develop games for the Playstation 2 merely because it’s the most popular console on the market. In other words, Sega couldn’t afford to ignore it. The same may not be true for the Playstation 3. I hope it fades into the background while the Xbox 2 replaces it in the forefront of the western market. I couldn’t care less about what happens in Japan; the time when Japan was the centre of the gaming universe has long since become a thing of the past.
Well, I guess that’s true…but you have to admit, the Japanese are still the only ones who know how to make games CORRECTLY, unlike in the West where everything, whether it be movies, automobiles, or even games are done half-assed. Granted, there is ALOT of shit in Japan, but it’s nowhere near as bad as here.
I think that’s a stupid statement considering most PC games that are considered classics are from american or even european developers…
Oh well, atleast it’s good to see you change from thinking that all games except PDS suck into thinking that all games that aren’t made in japan suck…
[quote=“Al3xand3r”]I think that’s a stupid statement considering most PC games that are considered classics are from american or even european developers…
Oh well, atleast it’s good to see you change from thinking that all games except PDS suck into thinking that all games that aren’t made in japan suck…[/quote]
I can think of only TWO games for the PC that are even worth mentioning: STARCRAFT and DEUS EX. Other games like Counter Strike, Half-Life, Quake, Doom and all that other rubbish just gained fame due the masses having a combined intelligence quotient of 70 - which is a borderline retard.
Calm down, Al3x; and I believe I’ve pointed this out before Kadamose, but just because people like a game that you don’t like does not make them “stupid”.
How about we all just put our hand bags away? Differences of opinion like this aren’t worth getting so worked up about.
Looking at the games I own, I reckon I have a straight 50:50 split between the amount of Western games and the amount of Japanese games I have. It all depends on what you look for in an experience.
Kadamose, I’m honestly not sure what you were trying to achieve with your previous post, but attempting to irritate mods is pretty pointless in anyone’s book. In fact, attempting to irritate anyone on a forum is pretty pointless in anyone’s book.
But as to these words of wisdom, nothing could be more true.
not that this is the topic… but i think japan’s creativity on a whole has been floundering recently. IMO i still think the BEST games come from certain japanese developers but western developers have really stepped up and have been producing a number of great titles for consoles.
Lance, I’m calm, I didn’t call him stupid, I called that statement stupid. I could have worded it differently, let’s just pretend I said "ridiculous"
The sarcastic statement that followed wasn’t insulting either imo, it was a bit of a joke really…
Anyway, I had written quite a long post but I got a power cut for a while and it’s gone now so you’ll have to settle for this.
[quote=“Kadamose”]
I can think of only TWO games for the PC that are even worth mentioning: STARCRAFT and DEUS EX. Other games like Counter Strike, Half-Life, Quake, Doom and all that other rubbish just gained fame due the masses having a combined intelligence quotient of 70 - which is a borderline retard.[/quote]
A) Half Life revolutionised the way a story can be told in fps games. It also was not a mindless FPS but required you to use your brain as well to overcome situations and solve puzzles. Another reason Half Life (and quake really) became popular was it’s immense modding capabilities. People with the knowledge (And possibly more than 70 IQ) were able to do anything, as simple as altering game elements and as complex as creating their own full game using it’s engine. Counter-Strike in fact was created by one person alone (and levels made by fans of him), I’d say not bad work at all for a one person deal. Valve “bought” it much later and they haven’t really altered it at all almost since it was so popular to start with.
B) Why did you only use FPS games as an example of how ALL western games suck? All the games you mentioned except for Half Life were created to be simple and fun and they suceeded in that so I don’t see how that is “sucking” anyway.
C) IQ “requirements” of games are NOT the way to judge their quality since I can tell you that Half Life didn’t require that much IQ at all but it required atleast twice as much as PDS does.
The two games you mentioned are ofcourse good but they are NOT the only good games, unless ofcourse you also think the likes of Thief, Anachronox, Baldur’s Gate, Fallout, Commandos, Syberia, Grim Fandago, Monkey Island, Baldur’s Gate 2, Mysterious Journey, Fallout 2 and a whole load of other games of similar/equal quality suck.
it’s your 800th post! lets have a party! did you play deus ex invisble war? i thought it was great even though many of the fans of the first one were angry with it
why would it have to be the weakest hardware-wise? did you read the rest of what i wrote? about the audiences that they would have to play to if it were on ps2 or GC?
Hardly, PDS’ story was excellent and deep but I don’t think anyone would be really confused by it or anything. Perhaps maybe be unable to create thoeries and explanations for things like a lot of people here have done but, hell, that alone doesn’t show IQ anyway and it might not be everyone’s cup of tea either to try and do that stuff. Anyway, my point still stands…
I played DX:IW and I found it lacking in many aspects such as AI, choices, consequence of choices and generally ALL the things about it that were advertised. If I hadn’t fallen for the hype perhaps I’d have liked it but it ended up being half (or less) the game I expected… I mean, the fact you end up doing most of the same missions and going to most of the same places no matter which faction you decide to help says a lot…
It did have some good moments even for me however… And I’m not saying all this cos it’s different from the original or anything as I haven’t really played that…
i think to appreciate all the details of the PD story (saga especially) you need to have a certain degree of intelligence. and i think to appreciate the story of half-life the degree of intelligence require is somewhat less.
yeah, DXIW wasn’t gold the whole way through (i did not enjoy the armored templars since there was no stealthy way to kill them) but i definitely think there were some really good segments.
That’s slightly irrelevant because we’re talking about console games. Besides, the Japanese have never exactly been at the forefront of the PC market; most of their PC games are probably like “Train Driver 2004” or something.
A) I didn’t see him do the separation between console and PC games in his statement. And in his following replies he didnt mention anything like that either so I think it’s safe to assume that he didn’t mean to make the separation on first place…
B) So what if japanese PC games are of the train driver sort? My point wasn’t to compare and say that American and European developers make better PC games than Japanese developers. My point was that American and European developers make good games as well. Whether it’s on PC or console it doesn’t matter, the medium is the same and the quality of the games shines through. Those games I mentioned arent “good, for PC games”, they are “good games”.
They’ve done a number of good console titles anyway… Recent examples are Halo, Splinter Cell, SW:KOTOR, Morrowind, the upcoming Fable and Sudeki etc. I’m not 100% sure that the last couple titles I mentioned aren’t Japanese, still these are only recent things, they’ve done good titles in the past too. Just not as much as on the PC.
Besides if you didn’t want me to do the comparison (which I didn’t as I wrote above) because the Japanese haven’t been at the forefront of the PC market then why do the other comparison when the American and Europeans haven’t been at the forefront of the console market? This is just an observation, my opinion was the (A) and (B) stuff…
That’s slightly irrelevant because we’re talking about console games. Besides, the Japanese have never exactly been at the forefront of the PC market; most of their PC games are probably like “Train Driver 2004” or something. :)[/quote]
There’s a great Jp PC scene mate. There’s some bloody top shooters on the PC in Jp. None of which will ever makeit overhere.
But I can tell you there’s some bloddy classic Jp shooter on the PC in Jp and Asian market.
[quote=“sharky”]Youll see … one day … ONE DAY …SEGA will be back!!
YOULL SEEEEE!!![/quote]
SEGA will never be in the massmarket console business again. They just don’t have the support ,.
However I wounldn’t rule out a a chance, that SEGA might make a Console for Hardcore market (ie not selling a Console at a lose, only making so many game a year). In a similar style to the Neo GEO.