I know exactly how you feel. I always refused to buy a Playstation 2 as a matter of principle, but now I’m left with no other choice.
After Sega’s unfinished translation of Shining Force III and the early demise of the Dreamcast, give me one good reason why I shouldn’t air on the side of caution? I shall remain pessimistic in the hopes that Sega disappoints me by proving all my negative expectations wrong. When Shining Force III was announced I was overjoyed, especially since the story tied in with the wonderful story and storytelling of Shining The Holy Ark. Now imagine how utterly pissed off I was when some retard at Sega of America decided against finishing the translation of Shining Force III. If Sega wasn’t going to finish the translation it started, then why bother at all?
You can defend Sega’s decision all you want (you wouldn’t be the first), but I won’t listen to excuses.
[quote=“sharky”] As for the Question in your Sig,
Have you played SF RDD yet?
The anser is YES!!! OH YES!!! [/quote]
I dislike the Shining Force remake for a number of different reasons. For a start, it seems Amusement Vision has editted the original story in a few places. I hope Amusement Vision hasn’t changed the game’s story to tie in with the Shining Soul games. Remember Amusement Vision, you never created Shining Force.
However, the English script was already plagued by translation errors anyway. For example, Max (the main character) washed up on the shores of Guardiana with no prior memory. This is mentioned in the manual, but he’s also Kane’s brother which the English script neglects to tell us. It’s funny because at the end of the game Max forgets who he is again…
The main character of Landstalker was going to be Max, believe it or not, before Climax and Camelot parted ways. “Shining Rogue” aka Landstalker should’ve been a part of the Shining series.
The new artwork present in the Shining Force remake is terrible when compared to Climax’s original work. Thanks to the bright colour-scheme, the serious atmosphere pervading the original game, which was also reflected by the grim character portraits, has been replaced with something that can only be described as childish. Shining Force II adopted a cleaner, more colourful graphics engine than Shining Force, but at least the artwork was anime-inspired. The resolution of the Game Boy Advance is actually lower than that of the Genesis/Megadrive, meaning everything is chunkier than before, too.
By all means, praise the Shining Force remake. I, however, played this game over a decade ago, so find nothing praise-worthy about it. Other than the overhauled graphics, a few extra characters, and some more background information sent our way about the main heroes and villains alike, I see no compelling reason why fans of the Megadrive/Genesis game should even considering purchasing it.
That said, I hope Sega rakes in piles of cash from the release of Shining Force: Resurrection of the Dark Dragon. Who knows? Maybe Sega will compile Shining Force III Scenarios 1, 2 and 3 in English on a single disk and release it with Shining Force IV. I can’t see any other way Sega can possibly redeem itself.