deus ex: invisible war
ninja gaiden
hitman contracts
i liked all three of those games, so i made this topic so we can talk about any or all of them. you can take these as reviews, but i just kinda meant for them to be little blurbs about the games (ok, they aren’t THAT little)
first off: deus ex. i really liked this one; the atmosphere, player directed gameplay (decide for yourself how you want to play through it), and immersive world just pulled me in and made me not want to stop. a lot of people who were fans of the first one hated invisible war because there are a few changes. one such change was the “biomod” system. in the first you obtained and upgrade a bunch of different skills and stats to craft the character to your liking. in invisible war they streamlined it a bit; you don’t spend as much time dishing out points in a menu, but there are less skills are they are more… to-the-point so you don’t get as much of a unique experience with your character. the first one was much more like an FPS (while still not really being one), it had somewhat more linear areas with obvious “enemies” set out to stop you. the second one seems more like morrowind i guess… the areas (with the exception of a few) are fully fleshed out buildings, this allows you to attack from any direction. you could go in the front doors, you could go in the back doors, you could get up on the roof and go in through the ventilation system, etc, etc, etc it all depends on how you want to play. and not all of the people inside will be “ENEMIES” there will be civilians who have nothing against you, people that don’t know that you’re not supposed to be there, and maybe even some friendlies.
next: ninja gaiden. this was a pretty cool game, not my favorite, but not too bad. it’s a hack and slash/beat 'em up with some decent challenge and more depth than you’d expect. there are several weapons in the game and each has move list similar to the move lists in the DOA series (you’ll even see some of hayabusa’s moves transfer over). a lot of babies complain about the impossible difficulty, but NG is never actually that hard as long as you’re willing to adapt to the situation and play in a more effective way (which is kind of the opposite of deus ex). the technical side of the graphics are great, though the game itself doesn’t have the greatest art direction…
though there are some really well designed locales and monstrosities. it’s just not otogi or shinobi style-wise. you can also unlock the old ninja gaidens.
finally: hitman contracts. i never played hitman 1, but i thought hitman 2 was ok. in all 3 you assume the role of “mr.47” a bald guy working for “the angency” who sends him out to whack people. you must make creative use of weaponry, human interactions, and/or items and use disguises you find (or take from bodies) to progress through the level. the storylines aren’t exactly hitman’s strong suit, though hitman contracts breaks with tradition and offers up a decently interesting one (i think the idea is based off of a movie). the ingame environments are pretty amazing, lots of great effects were used to punctuate the settings. there are soooooooooo many ways to complete each mission which vary in stealthiness. ideally you’re supposed to get in, assassinate only the target(s) and get out without being seen, but sometimes someone will stumble upon you right in the middle of an incriminating act and you’ll have to shoot your way out or escape and find a stealthier way to progress. in one level, the swat team was going to attack the ship that the target was on, i couldn’t get close for all the swat snipers would riddle me with their bullets. so first i took out a cop and put on his clothes, then i inconspicuously was able to enter the pre-assault staging area where all the swat were. there were several teams of 4 swat members all aound the harbour, i found one team and jump one of them as he went to get some more ammo out of the darkened armory. i then switched into his swat uniform and was able to hear the swat conversations on the radio. they were preparing to move, so i ran back to my (hehe) team and they all assumed i was the guy who went to the armory. the mission began and my team started to assault the boat, i followed them and took part in it with not a single person questioning me. i was getting closer to my target… i’ll let you find out what happens if and when you play it, but that is just one of many ways to go through the level
note: you’ll have to be ok with dark humor, graphic violence, some indescribable messed up stuff, and a bit of erotic content to play this game. it really is rated mature for a reason.