Balan Wonderworld:
Full Review: Yuji Naka Tries to Recapture the Nights into Dreams Magic but Ultimately Fails
Yuji Naka, famed creator of Sonic the Hedgehog and Nights into Dreams; two series that have captivated players since the early 90’s is trying his hand at a new game series. Now, fast forward to 2021 and the man behind the dream is trying to recapture the magic he once had with his beloved Saturn masterpiece: Nights into Dreams, by creating a spiritual successor called Balan Wonderworld. But, after 25 years, can he really capture magic in a bottle a second time? Well, sadly that answer is no.
This game unfortunately is just “not” fun at all. And here is why:
One major issue is: not having any kind of permanent double jump or hover jump. An essential gameplay mechanic, in any good platformer. Only one costume I’ve gotten so far has this. And if you don’t have or bring that ability on a later level (the jungle level with the books and spider webs) you will miss out on other areas within the levels that could potentially contain precious Balan Statues! And that brings me to my next issue: when you get hit you lose the costume/ability you currently are using!
And being forced to get these Balan Statues and not having the right ability to do so, is another major problem: because you need to get these golden Balan statues in order to open up or unlock new levels! The problem? You see them scattered around the levels, but you never have the correct ability on hand to reach them. Some requiring abilities from later levels. And even if you do, it’s sometimes unclear as to how you’re supposed to get over to them. And you might have the ability but lose it and have to search the current level or even get it from a previous level to gain it back again! It’s completely aggravating! Not to mention most of the abilities at times, feel useless…For instance: there is a dragon costume you get in the first level that lets you breathe fire but the fire has limited range and you can’t even jump!
These are some major issues that are seriously interfering with the fun this game might have offered because the levels are really very creative and imaginative, but the game is incredibly frustrating to play!..
The pros:
The levels are very creative. Just like the ones from Nights into Dreams. All kinds of surreal aesthetics from an island full of windmills with a flying island that is actually a whale covered in moss and trees! Of which you actually get to walk on! To a jungle full of floating books and spider webs. Very cool!
And the music is very well done. Catchy tunes with some light vocals have you humming away and fit the levels perfectly!
But, sadly…more cons:
Another downside about some of the abilities is: some abilities/costumes lack the ability to jump or attack. That means if you only have this one ability left and all others gone, you can’t attack or even jump across a gap! Really puzzling game design here…
Also, when your 3 ability limit is filled up on the top left of the screen, any other acquired costumes will push the third costume off of your ability list. The game doesn’t tell you this so make sure when getting a new ability, the one you don’t want is on the third slot!
Once you die and lose a costume, if you only have one of that particular ability, it gets crossed off your main list meaning: you have to go all the way back to the level you found it on again to regain it. You can only get hit one maybe two times and you immediately lose the costume you currently are using! And it’s not easy to gain a considerable amount of any one costume as they might take some time to respawn. I can see this is going to be a major issue when trying to get the Balan statues in later levels that require an ability from a previous level. I’ve already lost various abilities off my list! And I can see I’m going to miss a lot of statues, not being able to unlock the last tier of levels. And I’ve only unlocked up to level 6 with the fear that I won’t be able to see the rest of the game…Update: and this is exactly what happened! I don’t have enough Balan Statues to unlock the rest of the levels! It’s just not fun or worth it to have to go back to all of the other levels just to get one ability I lost or need!
So, in conclusion: This is atrocious game design. Not fun at all, completely aggravating and a waste of your time. If all the game has going for it is pretty levels with nice music that is not enough, if the rest of the game falls apart! In this regard, the gameplay just doesn’t hold together, with too many barriers impeding your progress. It’s sad really to say but: just go back and revisit a better game called: Nights into Dreams and Nights Journey of Dreams. Those are 10 out of 10 games compared to this disaster! Yuji Naka what happened?..
6 out of 10: Might get some slight enjoyment but is highly frustrating and is a prime example of barely playable game design.