The Xbox 360 is here, and it with it comes the beginning of the 7th generation of gaming. With the Nintendo Revolution and Sony PS3 right around the corner it will soon be time to say goodbye to the ‘current’ generation of systems. I thought this might be a good idea to share our personal top ten games of this generation. Here’s mine:
- Ico (Playstation 2)
I played this refreshing adventure game quite a while after it came out, but it was well worth it. Although the escape the castle and save the princess theme was nothing new, it introduced a major twist by forcing you to lead the girl through every single trap and puzzle in the game.
- Sonic Adventure (Dreamcast)
When I first saw videos of this game in action I found it hard to believe my eyes. The visuals in this game set the standard for all games that followed and the sheer speed of the gameplay was incredible. Although the game had framerate issues and the other characters were not as fun as playing as Sonic, it was easily the best of all this generation’s Sonic games (haven’t played Shadow though…)
- Shadow of the Colossus (Playstation 2)
The only game on this list that I haven’t finished (yet). This game expanded on the atmospheric world that was first introduced in Ico, but stepped the gameplay up with horse riding and some breathtaking combat sections.
- Jet Set Radio (Dreamcast)
Unique in style and in gameplay, Jet Set Radio was something very different but very cool. Unfortunately the Xbox sequel wasn’t as good, even if the controls were a lot smoother, so I’d recommend playing the DC version if you can find it.
- Panzer Dragoon Orta (Xbox)
Although some fans disliked Orta’s new art style, the gameplay was solid and (in my opinion) the most fun Panzer shooter to play yet. Many of the great battle elements from Saga like morphing and positioning made it into the game, but this time it was in real time. Overall, Orta was no Saga, but was a worthy title in the series.
- Soul Calibur (Dreamcast)
One of the best fighting games, if not the best, that I’ve played. Soul Calibur was so good because of the way the game flowed. Besides being a very polished fighting game with excellent music, Soul Calibur contained an addictive Mission Battle mode where your goal was to unlock all the game’s art. Soul Calibur II was good too, but the “first” game had the biggest effect on me.
- Half-Life 2 (PC)
Half-Life 2 took the first person shooter and totally revolutionized it by adding in a unique weapon called the gravity gun. With it you could pick up objects around the stage, making the combat far more interesting than most other shooters. The game also featured many puzzles that took advantage of the havoc physics engine which really made the game world come alive. Steam caused a few problems here and there, but the sheer awesomeness of HL2 made up for it.
- Star Wars: Knights of the Old Republic (PC)
I hadn’t played any of Bioware’s games before this, so the depth of the game really impressed me. When I found out the back story behind one of the characters half-way through the game, and how that affected the story, it impressed me even more. The sequel wasn’t bad either, but the characters and story of KOTOR was what really made it shine.
- Halo 2 (Xbox)
The reason this is above Half-Life 2 is not because the gameplay is more original or the graphics are better - they aren’t. The single player campaign was short and unfinished, and the gameplay wasn’t perhaps as original as it could have been. Halo 2 gets spot number 2 on my list because of the many many hours that the multiplayer modes have given my friends and I. The gameplay is so polished and well suited to the Xbox controller, that nearly anyone can pick up and join in. With a mix of split screen four player, lan games, and xbox live, Halo 2 is perhaps the most balanced multiplayer FPS for people of all skill levels that I have played.
- Skies of Arcadia (Dreamcast)
65 hours of gameplay, and I still wanted to see more of this game after I had finished it. Although many things about the game were a clich? it’s done so well that you tend not to notice… and when you do, it’s often because they’re done in a humourous way. The characters were lovable, and the sense of exploration throughout the entire story made me keep playing it solidly for a month, despite the random encounters almost driving me insane at times. Hopefully one day we’ll see a Skies of Arcadia 2.