I played for 3 months shortly after it launched, back when there was no shortage of lvl 50+ players ganking 20- players and also an abundance of pussies on PvP servers who’d rather insult someone for alerting the zone to a dishonorable enemy party than actually help their side. Too often a truly vile experience.
I quit right before they implemented the honorable kill system, and also right before my lvl 40 druid would have become a better character apparently. But I’d seen enough anyway, the total dependancy on gear and the discrepancy of power in that gear has no place in a full world game like that IMO. Diablo 2 works on that level because there really is nothing much to it after the several hours it takes to go through the story, in WoW the item hunt focus is just a total cop-out, virtually an admission that the actual game experience can’t stand on it’s own.
A very very impressive product and achievement for what’s there, but so very compromised from what it so very clearly should have been. Still I have no problem understanding why it’s as popular as it is.
PvE Server ,Shadowsong Europe, Horde ofc.
a terribly addictive game , i curse it every evening i waste on it.
my attempt at leaving the game ended after 2 months…then i went back.
WoW is a bit like smoking i guess…
I might enjoy it if you didn’t have to pay for it monthly, I mean what the hell is up with that? And what the hell is this guild bollocks ‘I’m in a guild of noble warriors’ try telling that at a social gathering. Leeroy Jenkins is a legend for fucking up that guild’s big plans (yes I know it was staged but it had a message).
So basically I would consider paying if they’re weren’t these bands of weirdos skipping around pissing everyone off.