The first vs fighting game of a series has never been the best though, at least not for any classic series…
The first vs fighting game of a series has never been the best though, at least not for any classic series…
Does Soul Calibur count? Well… I suppose it’s really a sequel…
Indeed it is a sequel, irrespective of naming conventions it always seems to be the second game in a Fighting series that is the breakout representative and defines the franchise…
Street Fighter II, Virtua Fighter 2, Tekken 2, Soul Calibur, Mortal Kombat II, Dead or Alive 2, Samurai Spirits II, Fatal Fury 2… the only exceptions are the franchises that have built directly off of a proven system, such as Darkstalkers or Fighting Vipers. In nearly every case it seems the first game is just a necessary experimental stepping stone. So yeah, it would have been cool to see a true sequel to Eternal Champions for that reason, also WeaponLord.
[quote=“Heretic Agnostic”]Indeed it is a sequel, irrespective of naming conventions it always seems to be the second game in a Fighting series that is the breakout representative and defines the franchise…
Street Fighter II, Virtua Fighter 2, Tekken 2, Soul Calibur, Mortal Kombat II, Dead or Alive 2, Samurai Spirits II, Fatal Fury 2… the only exceptions are the franchises that have built directly off of a proven system, such as Darkstalkers or Fighting Vipers. In nearly every case it seems the first game is just a necessary experimental stepping stone. So yeah, it would have been cool to see a true sequel to Eternal Champions for that reason, also WeaponLord.[/quote]
Yeah you right but there’s been very few fighters than’s better than thier sequels, other than
DOA is better than DOA II imo, same goes for PowerStone , X-Men COTA and Fighting Vipers (part II was poor and dull) .
There was a Sequel to Eternal Champions onthe Mega CD. And while it didn’t have a numer II in its title EC onthe Mega CD was a sequel in every way and one the best game SEGA America every produced. Really ahead of its time in tersm of depth with a amazing ammount of moves and secrets to learn . Yes the AI cheats , but for me it was the deepest fighter money could buy @ the time . A shame becasue it was a Mega CD game , most people over looked this gem of a fighter
Yeah I had Eternal Champions CD, I thought it was just like a 1.5 version of EC on cart, which I’d never played though. Fighting Vipers 2 was a real shame, but like I said the original built directly off of VF’s system. And while I can’t agree that DOA is better than DOA2, I was very disappointed in the direction Team Ninja took with the series and will ever mourn the loss of some of the truly original elements in the first game.
Sometimes I wonder if Sega fans are just highly critical of their favourite company. o.o;; Granted, not everything they made is gold, but every company has it’s “off days”, so to speak.
And I’ll have to agree on Dead or Alive. >.>;; The first one seemed rather interesting as an alternative to Virtua Fighter, but I didn’t manage to get my hands on it so I went for the sequel when I got my Dreamcast, I was oddly disappointed. Not to say DoA2 is bad… just… nothing great, despite the fact that DoA HAS kept the uneven and alternating stages as opposed to VF going back to the square stages, which I still have mixed feelings about.
I’d forgotten Powerstone. I’d never have thought anyone could prefer the original, though - I loved it, up until I’d played the second one for 30 seconds. Powerstone 2 is probably the most *social *fighting game I’ve ever played.
Well yes, but the first Power Stone is more refined, for example it actually had seperate punch & kick buttons. >.>;;
Power Stone is just simply a better game, and the underrated and overlooked classic that is Kung Fu Chaos is way better than Power Stone II , both as a fighter and a social game to be played with 4 mates.
It pains me that so many overlooked this classic and more to the point M$ didn’t sign up the Team (with so much talent) and let them go to Sony
[quote=“Team Andromeda”]
[quote=“Heretic Agnostic”]Indeed it is a sequel, irrespective of naming conventions it always seems to be the second game in a Fighting series that is the breakout representative and defines the franchise…
Street Fighter II, Virtua Fighter 2, Tekken 2, Soul Calibur, Mortal Kombat II, Dead or Alive 2, Samurai Spirits II, Fatal Fury 2… the only exceptions are the franchises that have built directly off of a proven system, such as Darkstalkers or Fighting Vipers. In nearly every case it seems the first game is just a necessary experimental stepping stone. So yeah, it would have been cool to see a true sequel to Eternal Champions for that reason, also WeaponLord.[/quote]
Yeah you right but there’s been very few fighters than’s better than thier sequels, other than
DOA is better than DOA II imo, same goes for PowerStone , X-Men COTA and Fighting Vipers (part II was poor and dull) .
There was a Sequel to Eternal Champions onthe Mega CD. And while it didn’t have a numer II in its title EC onthe Mega CD was a sequel in every way and one the best game SEGA America every produced. Really ahead of its time in tersm of depth with a amazing ammount of moves and secrets to learn . Yes the AI cheats , but for me it was the deepest fighter money could buy @ the time . A shame becasue it was a Mega CD game , most people over looked this gem of a fighter[/quote]
Spot on, I was severly disappointed that the third ETERNAL CHAMPIONS never made it to the Saturn thanks to Sega inhouse politics. Powerstone 2 I can live with. FV2 i kind of enjoyed but perfer number one. A sequel that was beter than the original and was a DC exclusive was Capcom’s Project Justice or Rival Schools 2 ,it completly outshone the original game in every way.
I’m considering checking out the Neverwinter Nights 2 editor. Anyone tried it? People are still making modules for the first game (almost reminds me of the Starcraft map making scene in its heyday).