Guardian Heroes, in my opinion, is the single greatest side-scrolling beatemup ever made and is one of my favorite Saturn titles. I just saw on Gamespot that a sequel is planned for the Gameboy Advanced. I just saw a small video of it. Even though it said in the article the battle system is as complex as the original and should allow for Street Fighter style moves and even parrying, from what I could tell from the video it looked like it replaced the original’s innovative plane jumping with the typical beatemup vertical movement. I’m not sure how they’re going to incorporate the endearing cartoony look of the original on the GBA’s small screen. The video also had a character talking about running a holographic simulation for training purposes. I reckon this version of Guardian Heroes is more futuristic than the classic. I hope it lives up to its predecessor.
Now. Where’s that Nights sequel?
Treasure is making a sequel? Wow. I’m shocked, and very happy =).
Wait, the game is actually a sequel? Whoa, I thought it was just a cut down port of the original…but a new Guardian Heroes game…damn, looks like I’m gonna need to buy a GBA again. Although I’m not a huge fan of the new look of the game, I’m sure the gameplay will be very good. But I’m still waiting for my Gunstar Heroes 2!
A Guardian Heroes sequel… excellent!
The screenshots look great, although I suspect it’ll look a whole lot better in motion. Where abouts did you get the footage from, dragoon lover?
Knowing Treasure, the gameplay will be of the highest quality.
Umm, the videos are on the Media page of Gamespots preview, right next to the pictures
I reckon this should be enough. ^.^ No sign of the butt kicking golem anywhere, but it looks like his sword or something similar is usable.
Hmm, for some reason I keep getting errors with Gamespot’s streaming videos.
I just bought Guardian Heros the other day…man a sequel? Thats great! Only had it a few days and already I love it…
Got Virtual On too as a note.
Bah…the Undead Warrior kicks everythings ass…seriously. Just stick him in Berserk mode.
I have money and now I have a reason to spend it.
EDIT: As a note I have all the Guardian Heroes tracks on my computer so if anyone wants any…
I managed to watch the videos… an IE compatibilty error prevented me from watching them in Firefox.
The game looks great. I did notice a slight change in style, but it didn’t look like anything to complain about. The gameplay will mark this games greatness anyway.
Dragon Force is on its way to PS2… at least in Japan so far. Just a heads up.
Damn. You know it would be nice if Sega compiled Dragon Force 1 and 2 on a single disk and localized both games for English speaking audiences. I can’t help but wonder if Working Designs retained the rights to publish the original Dragon Force stateside though. In any case, I doubt there’s any hope of seeing the PS2 incarnation of Dragon Force reach our shores…
This is really interesting news because it means that Sega has emulated the Saturn on the Playstation 2. If Sega is willing to rerelease Dragon Force – a Saturn game – for the PS 2, then it could pave the way for more Saturn games…
Or it means they have ported the game… Surely the PSOne wasn’t “emulating the Saturn” when it got it’s own version of Grandia 1, was it? Though admitelly porting on a more powerful console is propably an easier thing to do than porting on a console of around the same capability as the console the game originally appeared on.
Or it means they have ported the game… Surely the PSOne wasn’t “emulating the Saturn” when it got it’s own version of Grandia 1, was it? Though admitelly porting on a more powerful console is propably an easier thing to do than porting on a console of around the same capability as the console the game originally appeared on.[/quote]
I’m sure emulating the Saturn would be easier than porting the game. If Sega planned to release a number of Saturn games on the PS2, then what would be the most cost-efficient route to take?
How can you say it’s easier to emulate the Saturn when you see that even the oficial emulator of Sega (Ok it wasn’t made by them but if they thought they could do better they wouldn’t buy it) for PCs MUCH more powerful than a PS2 has a lot of glitches still and very very high requirements recommended?
The saturns architecture is very starnge, it requires the emulattion of what are effectively parrell processors. It is very powerful, especially for its time and explains why the machine was such a beats at 2D. Shame sega knee jerked at the Playstation and didn;t capitalise on this.
And why are you telling me this? Did I act like I don’t know it’s hard to emulate it or did I just avoid using any technical details in my explanation and just got down to the facts of what emulation has achieved so far? It’s common knowledge to everyone who’s been into emulation even a little so I fail to see why you felt the need to tell me all that
Unless you meant to qutoe Geoffrey who believes it’s almost certain it’s been emulated on the PS2
It’s likely not a question or retaining rights so much as they probably don’t have them. I’m sure that the original agreement for the first game would not extend to any future releases. That wouldn’t be good business on Sega’s part. (For one thing, if WD ever went out of business the rights would have gone into limbo.) It’s possible WD might have once had something along the lines of a “right of first offer [to localize the series],” but if so they probably lost it when they passed on Dragon Force II.
[quote=“Al3xand3r”]And why are you telling me this? Did I act like I don’t know it’s hard to emulate it or did I just avoid using any technical details in my explanation and just got down to the facts of what emulation has achieved so far? It’s common knowledge to everyone who’s been into emulation even a little so I fail to see why you felt the need to tell me all that
Unless you meant to qutoe Geoffrey who believes it’s almost certain it’s been emulated on the PS2 :)[/quote]
I was backing you up.