Source:
forums.shiningforcecentral.com/i … wtopic=451
[quote]The Shining Series has been a popular Sega RPG series which obtains high appraisal from many users since its release on Genesis because of its high degree of completion and novelty of the system. And among them, the “Shining Force” series, starting from “Shining Force: Legacy of Great Intention”, are the most popular works in the series.
As the first feature presentation of “The Shining Project” in 2004, “Resurrection of the Dark Dragon”, a power-up version of “Legacy of Great Intention”, was launched on Gameboy Advance.
This time, we proudly present the new born “Shining Force”, “Shining Force” for Playstation 2.
“Shining Tears” and “Shining Force” marks the beginning of the rebirth of “Shining Series”. Theme music of the new series is made by the famous composer of MISIA and Neon Genesis Evangelion, Shiro Sagisu. Character design was by the popular manga artist Nishiyama Yuriko, who published “Harlem Beat” and “DRAGON VOICE” on “Weekly Boy Magazine”.
Synopsis
Young Max lived in Yukurist, the realm of thunder. He was attacked by monsters at the Ragail Stronghold when he visited there for training.
In the fight, the holy power “Force” in him awakened.
In order to become a warrior capable of using the Force, MAX returned to his homeland. What greets him are the familiar scenery and his childhood friend Meriru.
MAX received warm welcome from his homeland … except from Gaia, his father.
MAX repels to Gaia’s harsh attitude and set journey to the holy land to prove he is a warrior worthy of the Force. All of a sudden, an uncanny masked man appears before Max, and dragged Max into the eddy of extreme destiny.
The crisis of the world, followed by the battle to reveal the true power of the Force, is already starting…
The companions who venture together
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Summary of party
Your team grows when companions join. But the player usually can only make a party of 3, including the player himself. There are also special events that allows a party of more than 3 to fight.
The characters who became companions are always gathered in a place called “headquarter”. It’s possible for the player to change the party member. Furthermore, each companion fight with judgment of his/her individual thought. -
Type of companion
The members who will join are the 10 listed below.
In addition, there’re also characters who become your companion as NPC.
Meriru (human heroine)
Graham (centaur)
Mariel (centaur)
Chikitita(kyantol)
Baron (wolfling)
Rhinos (titan)
Fryea (birdling)
Klein (birdling)
Dryu (dragon)
Adam (guardian)
- The strategy which utilizes the personality of the companion
The companions has their own feature. For example, Chikitita the monk is strong at healing magic and against undead. As for Rhinos of a bare hand attack type, he’s superior in physical strength, but he can’t use any magic and his magical tolerance is low.
Knowing which fields these companions are good at, the player can choose a party that best fits his play style. On the other hand, in order to utilize the favorite companion in the party, adjusting your play style is also possible.
Title: Shining Force
Genre: RPG
Player number: unknown
Release date: 2005 Spring
Price: to be announced
Platform: PlayStation2
?SEGA,2004
Character design: Nishiyama Yuriko
Monster design: Yoshitaka Tamaki[/quote]
I’m really disappointed, to be honest. The game is starting to sound more and more like a generic 3 or 4 person RPG. With only three members in your group at a time, the game is no longer Shining Force.
Why couldn’t Sega have called this something else? It’s one thing to enhance the Shining Force battle system by allowing multiple characters to attack at once or whatever… it’s an entirely different matter when they decide to throw the battle system we all love out the window and replace it with an inferior form of combat. From what I know about this game so far, calling it a force title is an embarrassment to Shining Force fans.
Thoughts?