The name of the next game

I’m just going on the logic that Panzer Dragoon Saga has fairly legendary status, so a game that directly associates itself with it doesn’t seem like such a bad idea. (In terms of the appeal it would have to gamers in general, I mean).

The problem is most people don’t believe in legends.Just check my topic “Vote for PDS!” right her ein the seekers stronghold.

I can imagine Orta using her vast powers to bend the world to her will. But for the love of God, write some decent villains into the game!

Instead of this:

Grand Admiral: “It’s the dragon witch! Retreat! Retreat!”

I want to see this:

Dark Hero: “All ships charge beam cannons and open fire!”.

Where are those devious admirals from Skies of Arcadia when you need them?

I’d say the real problem is that GoldenEye is pretty legendary too: the difference being that ten times as many people have actually played it. :slight_smile:

I remember reading that a new Bond game called GoldenEye (based on the old GoldenEye film) is currently in development, from whichever company is handling the Bond games at the monment. Whether it’s any good or not remains to be seen, but it’s clearly an attempt to cash-in on the success of Rare’s GoldenEye. (If that’s actually true; I remember it as an announcement rather than a rumour, anyway.)

Association by title does seem to help rather than hinder a game’s success - I mean look at the Final Fantasy franchise. Not that I think the next PD game should be called Panzer Dragoon Saga II, but you see what I’m getting at…

Actually, Bond titles have reached a level of quality on their own, without Goldeneye. Sure, Goldeneye established that even a Bond game could be awesome, but EA has taken the license and run with it… and has made some surprisingly good games with it.

Sorry if my post was misleading, but I’m not saying that the current games are low quality at all (to be honest I’ve hardly had the chance to play any of them, so I’m not really in a position to judge).

It just strikes me that the main reason behind them making a game of an old film like GoldenEye (rather than making another non-film Bond game, or one based on another older film) must surely be because they want to associate it with Rare’s extremely famous game. Rare’s GoldenEye has firmly associated the name “GoldenEye” with “Success” and “Classic” as far as gamers are concerned, and I can’t help but think that EA were aware of this when they made this decision.

Ooh, you’re talking about the new Goldeneye. I see.

Well then, I have no point. :slight_smile:

[quote=“Geoffrey Duke”]I can imagine Orta using her vast powers to bend the world to her will. But for the love of God, write some decent villains into the game!

Instead of this:

Grand Abmiral: “It’s the dragon witch! Retreat! Retreat!”

I want to see this:

Dark Hero: “All ships charge beam cannons and open fire!”.

Where are those devious abmirals from Skies of Arcadia when you need them?[/quote]

I think a compromis could work:

Dark Hero: “All ships charge beam cannons and open fire!”.

  • Lagi takes down a couple of Imperial ships *

Grand Admiral: “Retreat! Retreat!” :slight_smile:

I think making Orta the villain of the next game would be an interesting option. It shouldn’t be much of a problem to explain such a turn of events. I’d also like to see Evren back in a sequel, but that obviously won’t happen… Or perhaps the Imperials had equiped the dragonmares with ejection seats? :smiley:

I would prefer a more berserk attitude form the Empire…
Swearing would be nice…

Lance : I’m almost sure that if it was named Saga 2 there wouldn’t be much people buying it;just like someone already pointed out (i dunno who) people who dind’t play Saga would proabably stay away…

I hate heroes who cannot be defeated, which is what Orta risks becoming if her mother’s words echo the calling of her true purpose. Besides, if Orta does decide to wipe out the human race, then the burden of stopping her will fall on someone’s shoulders. The Empire needs to play a larger role in shaping the future of the world in my opinion. Why must the Empire always play the role of a punching bag?

Well there are other factions in this world ya know?

Keep in mind that we don’t know what Azel meant by saying she has the “power to change the world”. What I find interesting is that Orta doesn’t know the answer either. She could come to the wrong conclusions and follow a destiny that is different from what Azel had envisioned.

About the Empire being the punching bag; the Empire has always illustrated humanity’s will to obtain power over others, which ultimately leads to their own destruction. They can’t escape that role as long as they try to use the Ancient technologies. And if they do, they wouldn’t really be the Empire anymore right? It seems the Seekers’ motivation is becoming similar to the Empire. Only the Wormriders follow a different path.

This is certainly a possibility: in fact I don’t doubt that some gamers would be put off in this way, but in my experience the name would draw in more fans than it would put off. Final Fantasy isn’t the best example in the world, but it’s not the worst, either: and while Final Fantasy VII’s name helped to establish it as a part of a respected and famous series, the fact that it was a unique, stand-alone game in itself was enough to attract new fans as well.

Theoretically, the title “Panzer Dragoon Saga II” would interest gamers, and then the (hopefully) rave reviews and knowledge that it was a unique story in itself would convince them to buy it. That’s what seemed to happen in FFVII’s case, at any rate, and in the case of many other numbered sequels. Many gamers seem resigned to the idea that they will never play PDS, too, and that would presumably make them less bothered about having “missed out” if a newer Panzer Dragoon Saga game was available.

Personally I’d prefer a uniquely titled PD game, however: numbering sequels is logical, but subtitles seem more imaginative and memorable. To be honest though, I’ll be happy with whatever the next game is called if it does end up getting made. :slight_smile:

Like I said, I have no love for omnipotent heroes, but the impression I receive of Orta, places her in that position of an all-powerful hero who even the Empire cannot even hope to stand against.

What else could “you have the power to change the world” possibly mean?

I cannot stress enough how much I hate invincible heroes; they defeat any hopes of being in any way believable.

The next game needs some worthwhile human villains to balance the scales. Humans have held no positions of true power in any of the games thus far.

Human ambition has always been an indomitable driving force. To deny that is to deny who we are. I’d love to see a nobler side of the Empire, of course, but there is always a method to its madness. One day the Empire’s dreams of siezing the ancient ruins may very well amount to something, if it isn’t destroyed in the process.

i just don’t think the game should be about orta; maybe bring her in for a plot development, or have evidence of her… it would be too direct of a sequel otherwise. there was time between all the others, we only got a little bit of the story and very noteable things happened inbetween (the sky rider, lagi’s new body, the empire completely rebuilding) and there was a different rider who had no concept of the world outside their everyday life as a coolia breeder, a hunter, a merc, or a prisoner. if orta came in as the player again, she’d already know what’s up.

that was my reasoning for why it should be named after the new dragon.

i remember watching this old anime when i was little called… escaflowne. and there was this character that acted quite similar and actually the voice actors sounded very similar too.

EDIT- to evren