I don’t see anythink that will top the 32Bit days for me. SEGA, GameArts, RAIZING, Lobotomy , Treasure were just on fire in those days .
But to say gaming isn’t has special anymore it rubbish . Not when I’ve played the likes of Out Run 2006, Shadown of the Colossus , GOW, Gutiar Hero , RE4, Oddworld Stranger, JSRF, ORTA, Kung Fu Chaos, Half Life II, O.TO GI II, Monkey Ball, Zelda TWW
Never mind being some of the best games this gen, They’re some of the best games of any gen
What i mean is, although now games are obviously better in general (i mean graphics, size, music, etc - it can only get better)
but i mean when i say old i don’t mean like… 32bit or 16bit era, i’m talking about Commodore 64 games and stuff.
Althought your right about there being so many games and alot of them being below average, but games in general were harder, and more challenging.
Theres games now I still can’t complete, whereas nowadays with games you are expected to complete them (i mean… i doubt many people would buy a game they could never complete tho…)
Well I just grabbed my Commodore 16 and hooked it up to my TV just now =)
games were better (i.e harder) back then too…[/quote]
It depends what you define as hard, the only reason games were so “hard” back then was because they weren’t designed to be completable - the original arcade version of Pac Man doesn’t actually have an ending, it just crashes half way through and leaves you hanging there.
New games are designed to be completable, but not devoid of challenge, for example, OutRun 2006 is very easy to “complete” but shit players still get bad scores and times.
Anyway since I’ve posted I guess might as well list what I have (in no particular order):
N-Gage (with ORANGE logo on it)
Tiger Game.COM (Crap)
Neo Geo Pocket Color (Aqua Blue)
Game Gear (broken speaker)
GameBoy (Grey)
Gameboy color (Broken speaker)
Gameboy Advance (Broke)
Gameboy advance SP (Screen is in really bad shape)
PAL Dreamcast (x2, one is broke)
PAL Saturn x2 (Oval buttons, Modded) (Round button one is broke)
PAL Megadrive II
PAL Megadrive (Modded)
PAL Master System (Modded)
PAL SNES
PAL N64
PAL Gamecube
PAL PlayStation (x2, one is sort of broke)
PAL PSTwo
PAL Xbox (soon to be modded, bwahawhaw)
Commadore Amiga A500
Old Windows 95 PC for those old 95 and DOS games. B-)
Right now my PC is only 1.4Ghz with 1024MB of Ram and 290GB HD space and an Ati Radeon 9200SE although I have another processor somewhere that I’ll install when I can be bothered. I don’t play new PC games much.
I plan on buying a Minifami soon (that’s a small NES with an LCD screen, available in Europe from BLAZE - the people who make Xploder cheat carts)
Scott - Oh, I completely understand. But, as gearguy points out, many of those older games were built either as arcade games, or with an arcade mentality. The goal was to get you to pump in as many quarters as possible. And frankly, if you were able to beat the games without dying, it took only a fraction of the time that games take to beat nowadays.
Take, for example, Shadow of the Colossus. A satisfying game from a challenge point of view. Not hard, per se, but challenging enough to feel a sense of accomplishment at the end. Now, build that game with an old school mentality. Would you have gotten anywhere near the same level of satisfaction with the game if you were never able to complete it?
thats also very true, but if you include the amount of times you died and restarted (frustrating yes) it would probably give the same length of gameplay time
but when you finally do complete it, you will be so happy - but never ever want to play it again =P
but yeah, those are the arcade/arcade style games (get you to keep paying money)
what about the more RPG action adventure styled games back then? e.g Last Ninja II (C64 - dunno if you even heard of it but worth a shot)
But i guess nostalgic values do come into it as well. Also take into consideration the controls of older games. It was a LOT more difficult to play (especially if every move is done with 1 button x.x)
The games harder to win at, keeps you playing for ages and ages, but you keep improving until you can beat it. Not many games require that now imo, seems like it just takes a few restarts/continues to be able to finish.
but don’t get me wrong, i agree too that Hard != good, most of the time, just that back then the difficulty seemed to be one of the more strong points of games