And did it occur to you that those things are purely TECHNOLOGY, and ARTIFICIAL INTELLIGENCE integrated into the ruins for them to function in the ways they were meant to function? By calling them buildings I don’t mean that they are houses, walls and nothing more, but just that they are not alive, they are structures, tools, technological wonders, whatever you wanna call them.
So what? The lathum in PDS has those “volcanoes” as well and yet noone’s living on it, in fact it was quite tiny for anyone to live on it. I don’t see how the “volcanoes” mean that it doesn’t carry any land on it.
In PDS the small lathum “jumps” us by coming out of the ground, I imagine this HUGE lathum in Orta took a chunk of land with it the last time it did that… Surely you don’t think it mutated it’s body into fertile ground? I think we’d see that in it’s info in the encyclopedia as well… (Do we? I don’t know)
I don’t think the Ancients would do anything like that at all, they’d propably let drones and pure types do ALL the work rather than live with them and guide them in any other way other than programming. And, again, NOTHING on the lathum indicates that it was once a ruin…
It looks more like a kind of fish if anything, this fish called “sole” (or solea or tongue sole or whatever) hides itself in the sandy bottom of the sea much like the lathum does in PDS.
Here’s some info on it: habitatnews.nus.edu.sg/news/chek … xt/349.htm
(Quite spectacular if you think about it, the way the one eye “moves” to the other side and the fish from then on always lays on it’s side, burried under the sand instead of it’s “proper” “standing” position)
The “doversole” especially (atleast one variation of it) looks too much like the lathum imo, here’s a pic: freepages.family.rootsweb.com/~s … ersole.jpg
Well, scratch that, I haven’t thought about this too much in a while so I got confused and considered some of the creatures “normal” with their mutation being the different types we see throughout the games, like desert or forest variations. Wrongly ofcourse. So, yeah, ignore that. We also don’t have anything that says they have changed that much though. Look at Lagi’s mutation, he still looks pretty much like a dragon ![:slight_smile: :slight_smile:](//discuss.panzerdragoonlegacy.com/images/emoji/twitter/slight_smile.png?v=5)
And all the Lazaras and similar creatures in PDS look a lot like pure types too. Same goes for the very first enemies you encounter in it. There’s others too I’m sure.
Well except all the things we’ve seen are either ruins or ALIVE things therefor they have no reason to show any signs of rotting or anything similar.
The destroyed boss that we catch a glimpse of at the start of episode 6 (I think it was 6 atleast) and everyone was wondering what it is looks quite different than when it was alive and barely any time has passed…
And I’ll ask again: Does the recent merge of organic proteins with computer chips mean that the computers using those components are alive and not just tools but something more? They have organic parts and they are still computers able to do any task normal computers can, and there is programs that make computers talk or control robots connected to them and basically with programming you can make a computer do anything you can imagine. Does the fact those computers now use an organic component mean that they are alive??? Just cos they can do all those things and also have those organic components???