Shelcoof in Sonic & All-Stars Racing Transformed

After seeing how well they will implement Gilius and his universe as well as Skies of Arcadia i?m sure we will have a dragon rider.

Also, did you see what he said about the PD level? Shelcoof actually fires a laser into the water to cause a massive wave, so the assets from the games universes are actually not static they will influence the track design as you go :anjou_happy:

I really hope we can play as Nights in this game. I would also love to see Opa Opa again, it was a lovely character.

And please, make them bring Segata Sanshiro to this xD

Here’s an interview with Gareth Wilson (ex-Bizarre Creations), the design director of the game:

http://spong.com/feature/10110678/Interview-OutRun-With-Weapons-Sumo-on-Sonic-SEGA-All-Stars-Racing-Transformed

[quote=“Windrider”]

After seeing how well they will implement Gilius and his universe as well as Skies of Arcadia i?m sure we will have a dragon rider.

Also, did you see what he said about the PD level? Shelcoof actually fires a laser into the water to cause a massive wave, so the assets from the games universes are actually not static they will influence the track design as you go :anjou_happy:

I really hope we can play as Nights in this game. I would also love to see Opa Opa again, it was a lovely character.

And please, make them bring Segata Sanshiro to this xD[/quote]

Yeah that’s great how different elements from the levels interact and influence the gameplay instead of just being in the background!

I wonder if the blue dragon will in some way try to smack the racers or knock you back, impeding your progress throughout the race!

[quote=“legaiaflame”]

I wounder if the blue dragon will in some way try to smack the racers or knock you back, impeding your progress throughout the race![/quote]

It would be cool if he blasted some lasers at us xD

Yeah and I think a Nights into Dreams level would be perfect for the land, sea, AIR aspect of the levels. If they don’t have a Nights level then that’s just crazy!

Oh, and it would be cool if when Nights is about to switch his vehicle to air. some Nightopian angels come buy and hold his vehicle behind him while he flies freely by himself!

[quote=“legaiaflame”]Yeah and I think a Nights into Dreams level would be perfect for the land, sea, AIR aspect of the levels. If they don’t have a Nights level then that’s just crazy!

Oh, and it would be cool if when Nights is about to switch his vehicle to air. some Nightopian angels come buy and hold his vehicle behind him while he flies freely by himself![/quote]

Yeah, Nights can fly for itself and thats what i would be really looking for.

That concept artwork of the dragon atop that ruin surrounding the track is BITCHIN’! I just made it my wallpaper!!

Solo do you have a larger version of that artwork? It’s size is kind of small…

You can enlarge it by clicking “View Full Size” below the image. That’s the largest size I have.

It’s stunning tbh . Can’t quite believe this is concept art for a Racer . Really looking forward to this , mainly because we need more racers that are fun to play and have tracks that have dynamic set pieces as you play them (which is what I missed in Speed Devils and the likes

SEGA Blog | A Closer Look at Dragon Canyon in Sonic & All-Stars Racing Transformed




Visit the page for links to the full-sized images and the blog?s take on the franchise.

There we go! I was looking for larger resolutions! Thanks!

Guh, why they had to put that watermark on them pics :frowning:

Photoshop is your friend!

I’ve replaced the concept art on TWOTA with the high res versions. Thanks for sharing, Ancient Weapon.

I?m glad my post was useful. :anjou_happy:

they have the panzer dragoon demo track at E3- I taped the “fly thru” camera on my crappy phone- I’ll see if I can upload it to Youtube later

It makes your heart sink because they have an Panzer Logo in the corner- reminded me of when I’d see a panzer game there and then I got all disapointed :frowning:

Cool! Please do!

thewilloftheancients.com/new … gon-canyon

More gameplay footage here: http://www.gametrailers.com/video/e3-2012-sonic/731979

I see what you mean now :frowning: