Sega's Road To E3 2006

As much as it always pains me to read threads like this, I seem to be drawn to them, like a moth to the fire.

I simply have to ask: how is it you all claim to know certain things for absolute sure, without actually knowing what you are talking about?

For example, while I’m not saying whether or not it is true or false, but how is it you can say that it is “trivial” to port VF5 from Lindberg to the X360? How is it you “know” the reasons for releasing the VF5 on PS3? How is it you know that certain games are sooooo kick ass or sooooo bad before you even play them, or see anything more than a screenshot or two?

It always boggles the mind. I understand about being passionate about your hobbies, but why is it that gamers seem to make a habit out of arguing points that they have no way of proving or disproving, or heck… no way of ever really knowing the facts about?

I use my psychic abilities

[quote=“Abadd”]
It always boggles the mind. I understand about being passionate about your hobbies, but why is it that gamers seem to make a habit out of arguing points that they have no way of proving or disproving, or heck… no way of ever really knowing the facts about?[/quote]

We learn it from politicians.

Well I know nothing mate, but it can’t be too hard to get VF5 up and running onthe 360, I know about the N.Vindia link but I wouldn’t be alone in thinking its easier to port PC code to the 360 than it is to the PS3.
And this is VF you know its going to be class the momment it comes out (much like with DOA) , and then you read views on those that have played it and all say the same thing (i.e its rocks) Same even same it was the best game at E3 ;).
Its not a screen shots or too. A lot of people and webiste’s have played the game at the various tests .

If the likes of Mortal Kombat can shift over a million copies thanks to being multi , then even you must see that a Multi Platfrom VF5 could do the same. Ok there might be no deal but its sure looks like it, when almost every other next gen game is multi platform

If VF5 couldn’t draw people to buy a PS3 than Sony wouldn’t have bothered with signing Sega to an exclusive in the first place. Since the game will be released in spring of next year it will be a first generation PS3 title and those are the games that intially attract punters to a system. I think GD is wrong that he mentions japan as the main target since this obviously ties in with america and is where the higher stakes comes in. Sony just don’t have a gimmick to rely on to sell their systems any more like the whole online/DVD fiasco of the second system. Finally it all comes down to the games and that’s where Sony has to fight to keep a lead on its competitors regardless if they’re predicted to do well this gen or not.

VF5 no doubt would have helped 360’s cause in Japan. M$ really needs to get the punters in now or by the time their rivals systems are released the public in J land just won’t bother in the long run. Unless the big blue has a VF5 EVO version up its sleeve than maybe just maybe we will end up seeing a FULL AUTO situation where one gets the “basic” version while the other gets the more superior version. But of course that’s IF they are planning to do that.

Unfortunately, you’re wrong. PS3 has a Blu-ray player as standard, therefore repeating the DVD thing and allowing people to buy a games console and Blu-Ray player at the same time rather than seperately. It is also rumored to have parental controls, face-recognition, etc. I hate it already.

Well, the blue ray player is crippled on the cheaper model, I think it won’t actually display to the standard resolution, so it won’t look any better than DVDs. And blue ray hasn’t won the battle against HD DVD yet, unless I’ve missed something (microsoft still debating if vista will support it I think). Either way, regular DVD has some life still, I doubt the general public will even know anything about blue Ray even by the time the PS3 is out. It won’t appear as something necessary or even just great like the DVD player appeared at the time.

Don’t you believe it. Sony are going to push Blu-ray down people’s throats. It’s what they do. Soon you won’t be able to move for Blu-ray advertisements. Even if you hadn’t heard of it before, Blu-Ray is going to be this wonderful new omnipotent thing that can do wonders, according to the guy in Dixons.

Don’t know about the US, but only the 60GB PS3 is going to be available in Europe. I think it’s a good move, especially as we had so many 360 Core systems left over at launch because everybody wanted “the proper one”.

The move from VHS to DVD was a crucial and much wanted shift. It made sense to the mass consumer to want to watch movies on a format that had distinct advantages over the current choice.

I don’t think blu-ray has the same obvious advantages over DVD to the mass consumer, not to the extent that it’s the killer feature that DVD was to the PS2.

And we all know what Dixons are like.

[quote=“Arcie”]

Unfortunately, you’re wrong. PS3 has a Blu-ray player as standard, therefore repeating the DVD thing and allowing people to buy a games console and Blu-Ray player at the same time rather than seperately. It is also rumored to have parental controls, face-recognition, etc. I hate it already.[/quote]

Nah not really. The difference between then and now is that their nearest rival at that period, Sega didn’t offer DVD technology in its system and Sony did with an online option on top of it. Now its a different bal game. No one is going to care if PS3 has blu ray dvd in the system because everyone nearly has a DVD system. The 360 offers its own DVD options but they just use different DVD formats. Your regular punter isn’t going to care which is gona look better or what all they’re going to care about is the games. That’s why Sony can’t fully rely on the DVD aspect to market their machine since its obtainable now anyway.

Yes but Sony has a habbit of totally killing off its competition, and VF5 is one final nail in the coffin in Japan. No one will even consider buying a 360 now because the PS3 will have everything they want.

[quote=“Geoffrey Duke”]

Yes but Sony has a habbit of totally killing off its competition, and VF5 is one final nail in the coffin in Japan. No one will even consider buying a 360 now because the PS3 will have everything they want.[/quote]

They weren’t anyway and VF5 coming to the 360 wouldn’t make a blind bit of diff imo. VF3 never shiffted the DC in Japan and that was SEGA own console . Its makes perfect sence for SEGA to make the VF5 PS3 only in Japan (There’s no market for the 360) In the west though that another story

Well, I think that in part was because VF3tb was a slipshod conversion that wasn’t handled by AM2 itself. (Alas and alack)

By the time VF3 appeared on DC it was pratically an old title. Also it was VF3TB and not the proper VF3 that appeared. VF4 sales in Japan proved how popular it was including its upgrade in EVO.

Sega could have gave 360 its first major title and it being exclusive the japanese consumer would start to think “maybe this system has got something” Well that didn’t happen unfortunatly.

[quote=“Goonboy Panzer”]By the time VF3 appeared on DC it was pratically an old title. Also it was VF3TB and not the proper VF3 that appeared. VF4 sales in Japan proved how popular it was including its upgrade in EVO.

Sega could have gave 360 its first major title and it being exclusive the japanese consumer would start to think “maybe this system has got something” Well that didn’t happen unfortunatly.[/quote]

VF 1 was hardly new when Saturn shipped but that sold the console . The trouble is these days most VF players already know most of the moves and now there’s VF machines everyhwere in Japan . So a home version is so important as it one was.
Proof of this was VF 4 and EVO . VF4 sold almost as good inthe West, and EVO sold poor in Japan despite is being the best VF game ever made.

Making VF5 for the 360 in Japan makes no sence what so ever . It wouldn’t help the 360 or SEGA . M$ wasnt Japan then buy a 30 % stake in Square Enix

It didn’t matter that Genki made the port seeing as they were in part made up of Ex AM#2 staff but more so it was almost a perfect port . Its not like VF or VF 2 were spot on ports
I remember Genki saying the game used 95% of the Arcade polygons .
To me it you look over the 3 missing polygons it was a perfect port of the most amazing looking game ever .

AM#2 were never able to do the port seeing as they were up to thier necks in it with F355 and Shenmue

I’m not so sure. At least my version of VF3tb had several issues, in all stages with environmental effects (such as wind) Aoi’s kimono would convert into a tight sleeved top because apparently calculating the effect the wind would have on it would prove too difficult. Along with other similar glitches. And it just doesn’t seem as pretty/polished as I remember the arcade version to be.

And even those don’t bother me much, here’s the real bother. Extras were non-existant. The interview with Yu Suzuki was removed for western releases. Call me spoiled but after VF2’s learning mode and the gigaton of extras Fighters Megamix had I did expect a bit more from AM2 than a bare bones conversion. And heck, to this day I still haven’t found a menu or option for saving my game… not that it matters much as there is nothing at all that requires saving.

So all in all, Genki could’ve done far better. Especially if we look at the powerhouse effort Namco did on Soul Calibur’s Dreamcast conversion.

Granted, the wonderful gameplay is intact. But compared to other conversions of AM2 games, I can’t help but feel that it could’ve been alot more.

[quote=“Pedro The Hutt”]I’m not so sure. At least my version of VF3tb had several issues, in all stages with environmental effects (such as wind) Aoi’s kimono would convert into a tight sleeved top because apparently calculating the effect the wind would have on it would prove too difficult. Along with other similar glitches. And it just doesn’t seem as pretty/polished as I remember the arcade version to be.

And even those don’t bother me much, here’s the real bother. Extras were non-existant. The interview with Yu Suzuki was removed for western releases. Call me spoiled but after VF2’s learning mode and the gigaton of extras Fighters Megamix had I did expect a bit more from AM2 than a bare bones conversion. And heck, to this day I still haven’t found a menu or option for saving my game… not that it matters much as there is nothing at all that requires saving.

So all in all, Genki could’ve done far better. Especially if we look at the powerhouse effort Namco did on Soul Calibur’s Dreamcast conversion.

Granted, the wonderful gameplay is intact. But compared to other conversions of AM2 games, I can’t help but feel that it could’ve been alot more.[/quote]

Its wasn’t as polished as the Model 3 version becasue Genki simply didn’t have the time, They had about 6 months to convert the most powerfull coin up at the, to a system they’re never worked on before with brand new tools .

It was the same with VF onthe Saturn, AM#2 didn’t have the time to perfect it and thats why it had some glitches .
VF 2, SC ect were not launch titles they had more time to be polished and new modes added .

BTW Not sure if you’re playing the Pal version or not. But inthe Jp game its save to the memory card.