They is no way on earth that’s real-time Saturn graphics , The total Saturn polygon output , couldn’t handle the Akria Model alone in that footage . Seems nothing more to me than test data , and AM#2 messing around , or mock up on how the Model 3 game would look .[/quote]
It is pretty much a certainty that this video is related to the Saturn version in some way, it could perhaps be a mock-up using models that would have been later toned down further for use on the actual console?
However one very interesting point, not apparent in the low quality Youtube upload, is that the textures are completely unfiltered in the footage on the VHS tape… Why would a pre rendered sequence have unfiltered textures? Texture filtering is on by default on the model 3 hardware. And rendering workstations at the time also all used texture filtering.
There lies the possibility that this is actually non-real time footage from the Saturn itself, sped up later with video editing.
Konami have used this technique for Metal Gear Solid 4 in the past, where they use the console to render a cut scene without frameskip, capture the video output and then speed it up after with video editing. Similar to how SEGA made pre-rendered cut scenes using the game assets and engine for Yakuza II.
It has been known for a while that at one point, AM2 tasked CORE Design with the task of creating a rolling demo of Scud Race for the Dreamcast, lesser known is that AM2 also requested a running demo of Virtua Fighter 3 for the Saturn. This demo was taken to completion and handed back to AM2 although Am2 never requested any more of CORE Design and the supervisor for the creation of the demo was sent back to AM2 never hearing any more of the project.
I’m not suggesting that this video is even from that demo, of course.
I have heard in the past that the demos of VF3 created on Saturn used 120p resolution for background rendering and 244p rendering for the characters (a la Fighting Vipers, being composited into the same image at the end).
If we consider a possiblity that the Saturn was indeed rendering the backgrounds at 120p while the characters are rending in 244p, what are the odds that the Saturn could pull something impressive like VF3 off?
It would look pixelated as hell… no doubt about that…