Shen, to me, that link just shows how bad these rumours are considering those people were convinced Shenmue 3 was actually COMPLETED, waiting for deals on what next gen systems to release it on… Back in 2005… And now it’s 2008… Are they still waiting? I think not, why trust their other reports any more than this one which has been proven false?
Not a default feature in phpBB2 I’m afraid. Unfortunately, phpBB3 handles large images almost as badly… it puts an iframe with a horizontal scroll bar in the middle of the post instead.
I’d like to address this issue in the future. For the time being, we’ll have to continue resizing images manually or posting links (sorry).
Well, my comment moreso stemmed from the fact that he had been spun off into his own company (Digital Rex) and hadn’t released a game since 2003 and really was put into more of a consulting role than as an actual creator. Think of it more like an active retirement. The guy is still working and still involved with the odd project here and there and my general sense was that he had high level creative input/control over Sega Race TV (though to be completely honest, my knowledge of the workings of AM are limited).
As for JSR, again, it was likely just a concept pitch from an external studio that was turned down for any number of reasons. That is VERY different from Sega “working on a new JSR.”
[quote=“Abadd”]Shenmaster: Of course there was some planning done for Shenmue 3 and Skies 2. The teams always work with the assumption that their game is going to be a success, so they like to try and plan ahead a little. However, when things don’t go exactly as planned, those plans have to change. So while some level of minimal work may have been done on a Shenmue 3 or Skies 2 (likely more work done on Shenmue 3, though), that does not mean that enough work was done to really say that things got started. There is an internal approval process at any business when new projects (not just games) are started. The person proposing the project has to do some work to present the idea and get approval, but that does not mean the company as a whole is working on that project.
Hundreds of concepts get worked on every year at large publishers that never see the light of day.
As for JSR, that’s quite possible, but it doesn’t necessarily mean anything other than the fact that Sega isn’t ready to let the trademark die just yet. Does that mean it’s being actively worked on? No. Just means that they want to keep the IP available, at the very least.[/quote]
Obviously. Some of III was already done for the Saturn though, so there was already work bein done on it up to the release of Shenmue II, presumably. As for Skies, I cannot say whether I believe it is in development or not, its just under the rumors section, because it is heavily rumored. Nowhere did I say that it went past the planning stages, just that there was a little work done, planning or not.
If you know anything about the online community in the entertainment world, Kikizo is a force to be reckoned with. Very credible sources, I won’t bore you with the details, but they don’t run your everyday rumor as truth (Spong, Kotaku). And maybe the deals fell through, who knows, but to jump to the conclusion that the article was a complete lie is a premature and immature stance to take in the matter. And if you read the article, it didn’t say the game was 100% done, just the base work if I remember right.
Sorry but with the shovelware that gets released on every platform, why would any company object so hard against the release of Shenmue 3 in order to manage and convince Sega to cancel the whole thing? I mean, I assumed they meant they wanted to see what kind of exclusivity deals they can get. If those fell through, I don’t see why Sega wouldn’t try to at least recoup some of the losses by making a multi platform release without any sort of deal (not that they should rely on such deals for profit in the first place). Surely that would be better than just canning a game that is already completed and took God knows what kind of a budget until that point. Unless it was so bad they were paid to not release it, ha… No. Sounds like blatant lieing to me anyway.
Sonic: Maybe Sonic Adventure was just released during a time when expectations were lower, but I distinctly remember there being a ton of issues in that game, too. Broken camera systems, crash bugs, and whatnot. Not that I’m disagreeing with you in that Sonic Heroes wasn’t a great game, but was just curious why that was a cut off point. (Oh, and Sonic has been talking like a surfer ever since SA1…)[/quote]
Wasn’t there meant to be a ton of speech in Sonic CD before a lot of cuts were made? , and all we got was Sonic saying "YEAH ! " when he got a extra life
I might be the only one , but I did enjoy Sonic Hero’s , it was let down by bugs and glitches and a general feeling of being unfinished, but the game was ok for me .
As for Sonic Adv , I think people go way over the top about the bugs , a few of which were cleaned up for the Western version. It is , for me still the best 3D platform game I’ve played and the most true Sonic game . Speed Highway and Windy Valley are about as Sonic as it gets , and the Lost Word level was a marvel to play through in the Christmas of 1998 .
For me the Camera system wasn’t that bad , certainly a lot better than Mario Sunshines
The biggest problem for we with the Sonic games, is Sonic Team insisting on treating us like we 're all IGN players or something , and how a game must have variety and 40 + of gameplay ect.
When really, all the players want , is to play as Sonic and really couldn’t careless about the other characters.
[quote=“Abadd”]
As for JSR, again, it was likely just a concept pitch from an external studio that was turned down for any number of reasons. That is VERY different from Sega “working on a new JSR.”[/quote]
Calm down baby, have piece of cheese.
Plus, I never said SEGA were working on a new JSR. I said it was a concept that never got comissioned.
However, according to many rumors <— I stress that, it was Headstrong themselves (who are making HotD 0) that approached SEGA about JSR, even though theWii concept art was done by Reyy.
Still, the TM’s descriptor hinted at the game being a downloadable for portable devices and was trademarked by SEGA themselves, so perhaps that was an entirely separate project that never came to fruition.
Haha, sorry if that post came across strong - the asterisks were simply for emphasis, not any indication of anger or whatnot. However, my reaction was simply due to the fact that these always turn into an “OMG Sega is working on X game!!!” type of story, so just wanted to make sure people were clear on the distinction.
And to Shenmaster, I don’t see the point in continuing the spread of rumors that I’m telling you are simply not true. Yes, the rumor exists, but there are also rumors of Elvis being alive, that alien autopsies were performed at Area 51, and that there is a series of underground tunnels at Disneyland that employees use to travel quickly from point to point. Oh wait, that last one is true But my point is, just because it’s a rumor doesn’t mean it’s something worth spreading.
Really? Last time I checked, I never spread the rumor. I wasn’t giving any information about it until I was questioned for proof or whatever (for a rumor? must you?) and I followed through. It is a release list for a corporation, and like many others across the net (unofficially), they will contain rumors. Listing them is not spreading them.
Doesn’t matter to me. I gave the facts, believe what you want. It is a fact that Kikizo is credible, though, but nothing is foolproof. Maybe they decided at the last minute that III wouldn’t be a profit, so they won’t release it, maybe it was a complete lie from the source, but Kikizo doesn’t publish lies to purposely trip us up, do your research. If memory serves, they broke the NiGHTS story about a week before the official announcement. Or something…if I didn’t have dial up internet I’d find everything you need.
I never said Kikizo never posts credible rumours so what’s with starting giving examples of the times they were correct? Nor did I ever say this was a ploy by Kikizo to screw us over.
It’s still insane that a 100% completed game, pending deals by first parties, would not be released or heard of on any official form. Maybe Kikizo is usually credible but I think it’s safe to say this rumour should have been researched a little bit more.
But hey, even if this did happen then we can count on the Shenmue series being dead, they wasted all that money with the Dreamcast titles and they actually wasted more than that for an unreleased “next gen” game which they didn’t even bother putting out just to make up for some of their losses. I think that history shows we shouldn’t expect another.
I like my version better, in that it was blatant lieing (by who I don’t care, Kikizo or their source or whoever else) and we someday might see the series return in some form.
I really think Kikizo got some leaked info on Yakuza and when people we saying ohhh… this is massive game costing SEGA 20 million , walking around the well modelled streets of Japan , going into shops and arcades with some fighting , Kikizo put 2 and 2 and thought hello Shenmue III, and are just too ashamed to admit it .
Also SEGA always says it working on games only for them to never be released , Hitmaker were working on a Horror tile and Project X with 1000 = servers on the DC only for them to never make it out , and Overworks said that Clockwork Knight and SOA II were in the pre-production stage and they never made it out . I think games get dropped for all sorts of the reasons .
What I can not understand is why SEGA insists on picking up classic IP to update that no one really wants , and ignore IP that people really wants . Most would kill for a new Panzer RPG rather than these Shining Games we’ve been getting, and most would much rather a Streets Of Rage Update than a Golden Axe update
Working on games that get dropped sure, but an 100% completed game that simply waits for some news from first parties to get dropped isn’t exactly the same, unless it was a very troubled title of the Sonic Xtreme style, though that was far from complete.
I guess we’ll just have to agree to disagree. Posting of a rumor is spreading the rumor (how else to do rumors get spread?). I guess I just put little value in those sorts of rumors, so didn’t get the point of bothering putting it up.
If we’re taking of Shenmue III then I think the only thing that’s complete about that is the script , and some basic DC code and that’s it imo.
And as for Sonic Xtreme I don;t think it was anywhere near complete and a mess from start to finish . I know people love to blame Naka, but the Team were in a mess right at the start, with 2 different engines and making the game for 3 platforms , I think that’s really to blame
That’s what I was saying, there’s no way they had a completed (or close to that) next gen Shenmue game and just didn’t release it for any reason, unlike those links claimed.
For sure , I really think Kikizo got wind of Yakuza and thought it was Shenmue III and went for ‘we told you 1st’ bragging rights and won’t own up they called it wrong . It sad to think that as more time goes on we’ll never get a Shenmue III.
I’m not sure if Shenmue III would finish off the series ,isn’t they like 10 more chapters left to be told, that’s massive for one game imo.