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Thank God the rumors of the new Shining Force for the Playstation 2 being 2D were greatly exaggerated. As you can see, not only is the game 3D, but the graphics are quite sharp, and dare I say, a sight to behold. The flowing waterfall shown here reminds me of one of the battles in Shining Force III Scenario 1. By all accounts, the game is shaping up to be something quite special thanks to Sega’s newfound desire to turn the Shining series into its new flagship series of RPGs.
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I’m not sure what to make of this in-game screenshot, but it seems like a number of characters are attacking each other simultaneously. The introduction of a new battle system has met a hell of a lot of criticism among older fans of the series. But of course, you already knew that.
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To be completely honest, I’m still annoyed with Sega’s handling of the Shining series. After hearing the news of Sega’s plans to change the battle system in the new Shining Force game for the Playstation 2, I have been having doubts as to whether or not the game will live up to my expectations. Sega must think that if it clones a popular battle system from another popular Japanese RPG, then the game is destined to succeed where other RPGs that have clung to old-school battle systems have failed; when in truth, all Sega needed to do was reintroduce the old Shining Force battle system to a market where Strategy/RPGs have grown increasingly popular.
I’m trying to keep an open mind here, however, because changing the old battle system could be for the best. I wouldn’t be surprised if the new Shining Force used a modified Riglord Saga battle system; in which case, I would love the game to death. The artwork for the new Shining Force is being drawn/rendered by Yuriko Nishiyama who is renowned for her work on the manga Dragon Voice. On top of that, the music for Shining Tears and the new Shining Force is being composed by Shiro Sagisu, the composer for Neon Genesis Evangelion. Sega is sparing no expense in the creation of these two new RPGs, or so it seems. In my humble opinion, Sega didn’t need to hire outside talent when it has such a large pool of talent it can tap at home already, but I’m not complaining.
Anyone who knows me will know that I will never forgive Sega for not translating the entire Shining Force III trilogy into English. If anyone is looking for a reason to hate Sega, they needn’t look any further than the Saturn. However, if all goes as planned, the new Shining Force has the potential to redeem Sega in the eyes of its fans. I just hope that Sega hasn’t forgotten about us.
Does anyone else have any thoughts on this subject that they’d like to share with the rest of us?