I’m on the sestren level in Orta, I’m just wondering where I should turn to speak to Sestren obn this level (i.e. what route should I take)
I’m on the sestren level in Orta, I’m just wondering where I should turn to speak to Sestren obn this level (i.e. what route should I take)
You can speak to Lagi’s other half by defeating the second subboss before three or four gates open. This is not Sestren however. Sestren’s voice can be heard by failing one of the later tests.
Lagi’s other half?
The coolia and the program that gave it a purpose (the dragon spirit we see at the end of PDS) were seperate entities. When the dragon’s purpose was complete, the coolia (commonly referred to as Lagi) decided to return to the ordinary world to help Orta, whilst his other half remained in Sestren.
Let me get this straight. There are two parts of the one dragon. There’s the baby that grew up to be lagi and the dragon spirit, shall we say, created by the ancients that gives lagi a purpose. At the end of saga that purpose leaves, and the baby-now grown lagi returns to the world without edge because once the purpose left so too did the divine visitor turn off the saturn?
Yes.
I don’t think the Divine Visitor has anything to do with this (as far as I know). The coolia did leave Sestren to help Orta, and the gold/black dragon remained. Watch the cut scene, it will make a lot more sense.
Yep, the Heresy dragon, Lagi, and indeed, the Divine Visitor, are all unique entities that shared in a single task.
The Divine Visitor is supposed to be the player, so never existed at all. Try wrapping your head around the idea of the Divine Visitor being the player and existing in the Panzer world at the same time as far as story devices go. Anything’s possible.
However, I do like the idea of the green life force that spirals out of the Sky Rider and into the unknown having the status “possible Divine Visitor” placed on it.
[quote=“Geoffrey Duke”]Yep, the Heresy dragon, Lagi, and indeed, the Divine Visitor, are all unique entities that shared in a single task.
The Divine Visitor is supposed to be the player, so never existed at all. Try wrapping your head around the idea of the Divine Visitor being the player and existing in the Panzer world at the same time as far as story devices go. Anything’s possible.
However, I do like the idea of the green life force that spirals out of the Sky Rider and into the unknown having the status “possible Divine Visitor” placed on it.[/quote]
Yes, I’ve always like meta-game plot devices in games. PDS pulls it off pretty well.
Smilebit might try to forget all about the Divine Visitor when making references to the past games, as if he/she/it never existed in the game world at all, or keep the ambiguity alive somehow. After all, how could Gash know about the player unless it wasn’t the player but something else?
I hope Smilebit rewrites the Divine Visitor to be something other than the player, or wipes it from history.
When I first completed it, finding out that the Divine Visitor was the player really shocked me, but it was so cool and still is. I really liked that, it was an excellent ending.