Why is it called final fantasy when there’s so many sequels?
Why is it called final fantasy when there’s so many sequels?
Apparently they weren’t doing so well financially and expected Final Fantasy 1 to be their last game before the studio closed. Ironic, given the series’ on-going success.
This and games like R-Type Final 2 make me think that you should never call a game “final”. Or maybe it’s good luck and you should…
I’ve now caught on the remake trilogy, including the Integrade DLC and second instalment, Final Fantasy VII: Rebirth.
While Remake is comparatively steamlined, Rebirth felt like a chore to get through. Rebirth is significantly longer than the first part which isn’t a problem in itself, but is full of a lot of compulsory mini games and side stories. The added parallel universe plot elements and inclusion of playable Zack, return of Don Corello, many additional encounters with Shinra leaders, fetch quests to buy swimsuits, Queens Blood card tournaments, etc. Perhaps there are some fans who wanted this maximalist approach, but a lot of it just feels like… content.
Hopefully the third part, Final Fantasy VII: Revolution, will be more steamlined. The runtime and minigames should be reduced a lot for those of us who just want to play a remake of the main story.