Favorite PD Shooter

The problem is, most is still a mystery at the end. :wink:

It was a hard decision, but in the end I picked Orta, because I liked the story slightly better and thought there was a bit more to it. Zwei was better in that you could had more time to enjoy the scenery and the system for leveling up seemed a bit better, but Orta had more strategy, in that there is always several ways to do something.

I loved the real-time morphing. It was a little quick but the slower morph of the demos was unplayble because you couldn’t shoot while morphing.

I think one of the charms of the Panzer Dragoon series is its mysteries.

I liked the morphing in Orta as well. It took awhile for me to get used to though. As many have said Orta sort of feels like a cross between PDS and PDZ/1 (especially during the boss battles).

I guess in the end i just like the way Zwei plays more then Orta, Zwei feels more like a shooter while Orta feels and plays like something else. Its kinda like how you could almost classify Ikaruga as a puzzle game cleverly disguised as a shooter.

Zwei for me- I just enjoy playing it more - the shooting was more fun, the enemy patterns were more interesting. I like the idea of controlling directions in boss fights Orta, but sometimes it felt like a complicated crutch and wasn’t as fun as it was tedious.

Orta’s art + designs can’t hold a candle to Zwei’s. Zwei has some of my favorite designs of the series. Golia’s boss is incredible, the boss in the Snow/ Fungus stage;- that and Orta doesn’t even have one of the beautiful airships of the series. One of my favorite things is just that first creature you shoot in the first level - moonapples.com/lagi/pd2/images/pd2_xecom.jpg

And you can’t even compare the greatness of the Shelcoff to the forgetable box-flag ship the Empire had in Orta.

I do like Orta’s story better than Zwei’s, though- it is much better intergrated into the stages and there is a better sense of adventure. I also like the charcters a lot- Lundi was okay- he wasn’t really developed and fairly faceless, but Orta, Abadd, Morbo, the Wormrider elder were all interesting to watch. I think the story and characters were only somewhat disapointing compared to Azel, which is just something else entirely. But compared to teh other shooters, Orta was much better in all those regards. The technology of the real-time cinemas really conveyed the story in a way the other shooters couldn’t.

[quote=“lagi_webmaster”]Zwei for me- I just enjoy playing it more - the shooting was more fun, the enemy patterns were more interesting. I like the idea of controlling directions in boss fights Orta, but sometimes it felt like a complicated crutch and wasn’t as fun as it was tedious.

Orta’s art + designs can’t hold a candle to Zwei’s. Zwei has some of my favorite designs of the series. Golia’s boss is incredible, the boss in the Snow/ Fungus stage;- that and Orta doesn’t even have one of the beautiful airships of the series. One of my favorite things is just that first creature you shoot in the first level - moonapples.com/lagi/pd2/images/pd2_xecom.jpg

And you can’t even compare the greatness of the Shelcoff to the forgetable box-flag ship the Empire had in Orta.
[/quote]

This is pretty much how i feel too. Well said Lagi.

Ditto.Orta gives a greater sence of hardship action but lacks style ,design and music.

I voted for the original Panzer Dragoon. The game felt longer than Panzer Dragoon Zwei (though admittedly both games were too short for their own good). Also, Episode 5 has yet to be rivaled in any subsquent title. I will always cherish fighting the entire Imperial armada, and more so, the eventual confrontation with the towering Imperial flagship itself towards the end.

Good point about Episode 5 Geofferey. Thats one of my favorites and its such a delight to play that level. I love those ships held up by the 6 floating cones.

Still i think the Gameplay in PDZ beats out PD everytime.

It was a shame both games weren’t a few episodes longer.

Episode 6 is unbeatable!!!That music …
The chasing…
Darky…

*dies…

…happy :)*

As if any of us could forget. A rival dragon and rider always combine to form an excellent villain in a Panzer Dragoon game.

I voted for Orta, but it only just beat Zwei, for pretty much all the positive reasons posted above; they’re both great games, and I agree that Zwei has better visual and audio style. The original Panzer Dragoon is unforgettable too, but I don’t think it’s stood the test of time as well, and it seems very linear by modern standards. Short, too; I’ve noticed recently that many Saturn-era games seem incredibly short, though that’s largely down to there being many, many arcade conversions on the system.

Zwei’s my favourite. Everything in the game just seems right.

Orta would be a close second. Ein would be a close third only because it’s outdated by Zwei and Orta. It doesn’t mean it’s not fun to play still.

As for Mini, I didn’t really like it, because it wasn’t really a PD game in the same sense as the Saturn games.