I’m a bit sad to sense some division here in what is already a small communitty. When I heard of the open world PD game campaign I was really excited! The point isn’t whether it fit my personal idea of what a new PD should be…nor who created the campaign…but rather that after all these years fans were still showing support and interest to the outside world regarding PD.
For me, it doesn’t really matter the details so much…what would be nice is to gather a bunch of fans, asking for a new game and having that reach Yukio, Sega and gaming communittes in a way that made people talk. From there things could evolve. PD has many lurking fans out there…I see them everywhere over the years.
I always felt after Orta that there would be a new PD game in the future. Call it a hunch from a woo woo kind of guy…I’ve thought many times of buying the IP from Sega myself somehow and facilitating Yukio in making a new game. I think it’s doable in this day age, specially with crowdfounding.
One thing I would stress out above all else would be for you to create a topic on this if you haven’t already on www.resetera.com, Eliot. That’s where the bulk of old NeoGaf communitty has migrated after a bit of a scandal that went on in that forum. NeoGAF was by far the most active communitty of hardcore gamers and I remember quite a few PD discussions over the years. They would be the type of guys that would be sure to crowdfund and support a new PD installment…and to generate word of mouth I’d say they are fundamental in this whole campaign.
As for the idea for the game itself, I agree a railshooter might not be the best idea. After TA, Yukio ended up working in projects that had Microsoft backing, but in a very limited way. The fact Phantom Dust was released on the original XBox (which didn’t reach that many people) and that Crimson Dragon was originally developed with the Kinect in mind and was changed midway thrrough development…didn’t help establish him as someone who could come out with a heavy hitter. Now that doesn’t necessarilly have to be a bad thing…not all games need to have huge mass appeal…but in my eyes…a new PD could become a solid IP and top the success of all predessors. In fact, I think it should. It’s all a matter of catching the attention of a powerful publisher that’d be willing to partner with Yukio. I think Sega would be much more likely to allow work with the license if another big name was attached to the development (one that guaranteed more success for their relatively forgotten IP).
Now if Shenmue 3 is anything to go by (and Shenmue has more fans than PD as license) one shouldn’t expect a PD crowdfunded game to set the world on fire perhaps…but this is really all a matter of patience and interest. An indie game is not necessarilly the best route…
But a linear-story-driven open world RPG game would work really well in my opinion. I think the Witcher games (altho I haven’t actually played them, but from what I know of them) are a good example of a lore-heavy IP which was not that well known by most gamers and that managed to garner a lot of success. That’s kind of the route I’d want PD to go right now…to aim for the mainstream and not for the niche. Cause the fans love it for the lore…but with solid mechanics that (altough not beholden to) factor in the taste of the current gamer zeitgest it wouldn’t be in any way a barrier to people buying it. It should/could use the dragon angle as a way to market it. EVERYONE wants a cool dragon game. It’s just hasn’t been made. PD could use that. In fact the dragon idea was what drove Yukio to create PD in the first place…so it would also be aligned with his own passion for creating the game.
An image of Rez Infinite’s new stage (X) immediatelly came to mind when thinking of whether or not the game should be on rails. The open world game could incorporate part of the on-rail mechnics in a way…so the open world idea is much more broad and more capable of encompassing all other possible ideas that could be applied to PD at this point. Yukio himself expressed his interst in the past of doing something involving exploring the PD world (the one he mentioned of some boy piloting an airship)…so open world feels like the way.