Oh boy, do I thank you for helping me prove the point now Pyteo or what?
[quote]I disagree, that’s a hipster attitude. You can have a complex and elaborate game, with several layers of depth, that appeals to a broad audience. Each different group will find different things they like about it.
I’ll give you examples. Mainstream games that re not dumb: Mass Effect; Demon Souls, GTA 5, Fallout 3, Batman(arkham series), Deus Ex. Portal? Half Life?[/quote]
Halo? That’s as mainstream as it gets yet you slagged it off here with THE prescribed “hipster” stereotype script.
Microsoft originally funded Mass Effect, funny how that already never happened. And you’ve mentioned Demon’s Souls twice now - is it really mainstream? - but not any respect to all the other great games From Software have done on Xbox over the years? I seem to recall a political side to the development of that game as well, from when Sony was trying to promote a particular XDK or something. And what makes it so special in this context? The fact it’s so “HARD” or the fact it had a cool meta multiplayer gimmick? And so what about Chrome Hounds? Also already never happened?
This is just… so…
Alright first, Solo also what do Quantic Dreams’ games really have to do with this subject? Does anyone actually KNOW what they are saying anymore, or is that actually not even possible in this world anymore, should I give up?
This started out with a simple difference of perspective over qualities to some games that are already rather subjective, and I thought you were even disagreeing that Panzer Dragoon can be pigeonholed in such particulars. So here I was thinking this is a discussion about artistic GAMES, yet it can flip on a moment into a numbers competition about ARTSY (games). And yes, you got me there, over the course of the last console generation Sony seemed to deliver a lot more overwrought, high production and high pretension “video” “games” with delusions of cinematic gravitas than the Xbox platform. The mandate always seemed patently obvious to me, since they had a strong motivation to demonstrate a tangible distinction - and upmarket value - of the BluRay advantage, as well as try to impress enough, with any and all tricks available, to save face on the hyperbolic claims made about the unrivaled power of the PS3. And well, it worked, so good job to them.
I honestly don’t see how that can bear on the nominated premise that I (thought) I was originally responding to here. That a hypothetical rebooting of Panzer Dragoon with full stops contemporary production and technical merits has some categorically superior recommendation to the Playstation ‘ecosystem’. So just trying to be categorical about this myself now, is that not right?
And are you really so sure about where your “own observations” are coming from?
Pyteo just sang the very jingle here, lumping Halo and Gears of War into a single featureless trope, and dismissing them as such, summarily. Two high profile, popular games, and defining for the Xbox platform. So of course MS supports and promotes them. And… Sony props up their Killzone franchise as the ruggedly pretty face of their last two console launches? Not content with one high profile exclusive FPS, they swing big on Resistance with 1, 2 and three games in less than five years? Their poster child success story, Uncharted 2, shows such obvious Gears envy that it overhauls the game mechanics around gunplay and tacks on a multiplayer arena combat mode? How insane does this script have to get before we stop letting the loonies write the diagnosis?
Two games, that are “mainstream” and very popular so they get a lot of attention. But that’s it, two games, that sell, and people love so they obviously want to keep those people happy and keep taking their money. Sony also has it’s two (and a half) games, they just don’t sell nearly as well so um, what’s their excuse then? Why isn’t the Playstation accused of pushing the shooter genre as well?
So let’s break up those two inseparable “dudebros”, traumatic as it may be, and assess them as individuals rather than tropes that can be dismissed without so much as a second thought, just to pretend there’s anything like rationality in the world for a moment. What stands out first is the things they don’t have in common, like the detailed mechanics are philosophically on different planets (appropriately enough) even as they are both “shooters”, and - recent exceptions aside - the approach to narrative and game scripting is also very different, Halo has been an archetype for free expression of gameplay within boundaries, where Gears, in spite of the aspirations of an action blockbuster at heart it’s still an arcade roller-coaster, and a damn good one. Yet what they do share that matters most, is never part of the script: they both have genuine style and they are both simply fun GAMES.
The moment you brush off Gears in such manner you lose all credibility as far as I’m concerned Pyteo, because Panzer Dragoon has much more in common with GoW than anything Sony had any part in producing for the PS3. (Including GoW actually, God of War 3 was another overblown spectacle that totally lost the heart of gameplay that was its heritage.) Panzer Dragoon was always a game first to me, in fact it was always a SHOOTER first to me, as are Halo and Gears, as are NOT any of the pretentious examples on the Sony estate anyone seems to be able to come up with in this whole surreal exercise. Anything over the last generation at least. But you’re also right, Xbox became a particular home for shooters lately, there’s probably ten times as many great old-school shooters available for it than the PS3 or even Will have shown, not including digital rerelease libraries. And again that’s what Panzer Dragoon is first, an old school SHOOTER. One of the mainstream standards of its day, even if it came in the waning dusk.
How about Child of Eden then? Also never happened? Well, the PS3 version didn’t happen curiously enough. But that is also a GAME, that may be art.
How did the Xbox ever get a Panzer Dragoon game in the first place? Because even in Japan it was not a particularly valuable IP, which may be the most important point, but the team at Smilebit also wanted to make that game for that hardware. Contrast with Virtua Fighter 4, which I bet some people would love to have been able to make an uncompromisingly arcade faithful port of on Xbox, but at a time when everything was still exclusive in some sense it had to be given to the PS2. It literally had to as simple economic sanity, since it was the biggest mainstream hit SEGA had in Japan by orders of magnitude.
Mooting the other SEGA and Smilebit inaugural presents, how about some of the other scraps Xbox has managed to beg from the table of the rising sun?
Since Demon’s Souls can somehow be nominated as proof of Sony’s “open mindedness” about game diversity, why doesn’t the Xbox relationship with Team Ninja count? Ninja Gaiden was the poster child for HARD-as-core action gaming before From’s spiritual King’s Field successor showed up. But the script was always either that it wasn’t as good as it was supposed to be, or if it was then the Xbox OBVIOUSLY didn’t deserve to have such a gem… which is a running theme anyway, starting with Panzer Dragoon Orta in fact.
Steel Battalion, how fringe does it have to be before due credit is given?
Lost Odyssey, doesn’t smash any molds but might be the single most “artsy” conventional JRPG ever made. But along with its sibling Blue Dragon could hardly be given any mainstream acclaim unless accompanied by due reference to how it was still about MS trying to buy its way into the Japanese market, like what, Sony didn’t begin the Playstation world conquest by buying their way into western markets or something? But no the script always has special rules for Sony, always. That may as well have been pure altruism or something, to go by the gospels of the fold.
Another example almost companion to PDO, Bayonetta was a game some bad-ass devs wanted to make for a bad-ass game machine like what Microsoft happened to provide in the 360. But the script will never reflect any honest credit for that part of the reality, ever, it was once again a case of Xbox doesn’t DESERVE a game like that, or propping up the dumbed down style over substance chore that was GoW3 as some yardstick of superior core gamer credibility… /eyeroll
Platform holders and publishers don’t make games, PEOPLE make games. Corporate subjects and media sheeple don’t play games, PEOPLE play games. At least that’s how it should be, and how it is unless you CHOOSE to follow the script! The script you don’t even know that you are reading from. Which is how you know something is a categorical double standard, when no one can even see it anymore. No one can even think about it with honesty.
Take it back a ways to an actual connection between Sony and Panzer Dragoon, when Sony reportedly head hunted people from SEGA. among many others, and one result was Omega Boost for the original Playsation. Great game too, great old-school shooter, made by a team at Polyphony Digital, remember them? You know, the developer that has been making nothing but driving simulations ever since? Because Gran Tourismo is the only full on hit game or franchise Sony has ever actually produced from their Japanese stables, as everything else that has been linked with the brand is third party and/or produced by western devs. And they also milk any cash cows they have for as long as they can, for as long as PEOPLE want to play them. And take a look at those other big hits again, pretty much one from each of the big home turf houses, Metal Gear, Final Fantasy, Resident Evil, Tekken and Ridge Racer as an arcade combo… and I can’t seem to think of anything else of that blockbuster status. Two were outright poached from Nintendo’s favor (actually MG was on a Microsoft branded platform originally) and a faction of Capcom even later tried to shrug off the proprietary weight of Sony’s chains, moving RE to the GameCube, and the Namco connection always had a lot to do with the rivalry with SEGA and the issues in directly competing on so many high profile arcade genres at the time. And all of those franchises have faded in their significance, about the only thing from the old days that still has the same punch is GTA, which then brings us a little more up to date, so let’s consider the PS2 for what it actually is:
Sony had amazing momentum going into their second generation, which then translated into three factors for the degree of success of the PS2 that leave any other factors to background noise by comparison. First they had the press bent over a barrel, just begging for whatever and whenever Sony wanted to give it to them. Second they had a privileged opportunity to undercut every other decent DVD player on the market, timed perfectly to the engineered adoption shift and obsolescence of VHS, and making PS2 appear as a value proposition anyone would be stupid not to take advantage of. And finally they had the full and virtually exclusive support of Electronic Arts, the largest and most commercially important entertainment software publisher in the west, or the world for that matter
Such unparalleled success then, was based on effective lies that the publicity media swallowed and then regurgitated on us without a hint of skepticism and which neither side has ever been honestly called to task for; it was based on a market manipulation maneuver as scummy as anything Microsoft are supposedly always up to and that has nothing to do with making GAMES; and it was based on an alliance with another industry giant that had nothing at all to do with JAPANESE GAMES.
And yet, purely because of the dominance of this platform it became the default conduit for the creative output of an entire nation. And for those who care, the perception becomes that all Japanese game belong to Sony, which even becomes that somehow Sony is therefore responsible for all Japanese gaming goodness. And when anyone else gets some, especially dirty old M$, it must be the Playststion that has been cheated somehow. And as such, as a reductive argument that is just as absurd as saying that Microsoft deserves a share of credit for every PC game ever made.
But this is what most gets me about the whole thing, when people start crying about what MS has supposedly done to consoles and how Sony are the good guys and all that sort of bullshit. Because at the very WORST, what Microsoft did was follow Sony’s own playbook and finish what had already been set in motion. And now as some bizarre double irony, we have Sony effectively transforming the Playstation platform - from the demographic priorities to the hardware philosophy to the service model to the feature set - into the very image of what the Xbox platform has been pushing from the start. And of course Sony gets showered in acclaim and adulation for how… clever that is or something?
It is all just so trite, tiresome and petty. Microsoft is an unlovable company, that’s like a fact, I sure don’t love them. But I will say that, in THIS competition, and publicly at least, they have been immeasurably more classy and magnanimous than Sony have ever been. And Sony has never been subjected to a tenth the degree of negatively charged press scrutiny as MS, or to some degree or another everyone else who are not Sony. And this notion that there is any defining substance of one Megacorp being more “about the real gamer” to choose between them is so fucking twisted beyond all reality…
I’m happy to be a SEGA fanboy till the day I die, because there actually WAS something to choose between them and EVERYONE else. And that’s exactly why they had to to go I think, just a little too good at times, even in how they were so bad at times. But it’s like the Johnny Depp character in Once Upon a Time in Mexico, the puerco pibil was too good, in fact it was so good he had to kill the cook and restore the balance.
So yeah, restore the balance, maintain the fiction, follow the script and swallow the cool aid. Nintendo saved videogames, SEGA was only good for porting their own arcade games to shitty failure consoles, Sony has always made the most powerful hardware, Xbox was just cheap PC disguised as a console and the 360 was an even cheaper piece of unreliable trash, and now only Sony care about real gamers and the the Xbone is so pathetically inferior that you’d have to be an idiot to even consider one… and etc etc etc
Nuance is for chumps and personal integrity is only for losers. And I oughta know since I’ve been both of those my whole life. Whatever, this script is already paid for anyway, which is why I was already agreeing with it in a sense. Xbox would certainly never be seen as DESERVING a Panzer Dragoon game if it got one, so sure, there you are.
Oh and Pyteo, you could only see it as Geoffrey just repeating what you had already said because you can’t even see that your own statements are so incongruous within this one thread. You don’t see your own double standard, which is the proof there is one.